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  >> Book >> Other >> ID #1271546  |   Show DetailsPrinter Friendly Page Tell A Friend
Sam's Blog
This is my blog. Will probably contain most of my shorter works.
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Entry #514125, added on 06-09-07 @ 6:48 pm EDT
   Entry Access Restriction: None.
Entry: PipelinesEntry #514125
The Empire spans over three million inhabited systems, and even more uninhabited ones. While expansion is always an Imperial priority, the energy required for a ship to move about the Empire under its own power is enormous. It is possible to move a ship about independently, but the cost is highly prohibitive and requires advanced knowledge. Fortunately, the Corporate Alliance long ago devised the technology to move large ships around the various sectors at a considerable rate of speed. The original concept was to lay a network of "pipes" along which the waters of commerce could flow. A formal name was established, but it is lost to the flow of time and the image of pipelines remains.

Each system has at least three pipelines, so that no system is completely cut off from any other system. The more important systems usually have seven to ten pipes, while the key systems such as Naldel System have up to twenty. The Imperial Fleet is charged with policing the pipelines and keeping them clear for commercial traffic.

The major conduits of the pipeline system run in between most systems, ensuring that any unfortunate accidents do not turn into disasters. Every system's pipelines dump into a central nexus, and the major pipes run between each nexus. For example, in order to get from Naldel to Inech, a ship must leave the Naldel system to get to the closest nexus, then travel through each nexus until he gets to one connected to the Inech system.

© Copyright 2007 Sam Littell (UN: samlittell at Writing.Com). All rights reserved.
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