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Perspective
Indeed, it is interesting what one may learn researching for a story. This is especially the case when that story has many intertwining elements with those ambiguous secret societies and mysteries of history. For instance, when Grand Master Jacques de Molay of the Knights Templar was killed because the Knights were gaining too much power, he caste doom upon Pope Clement and King Philip for their treachery. They both died less than a year later. Oh, history is ripe with stories for the plucking. The Knights Templar were also suspect of having possession of the Ark of the Covenant, and there are records suggesting they stole away many "important but damaging" items to a small island south of Nova Scotia, Canada. This place is what many call the "money pit."
No doubt, if that were true, then after the first of many failed attempts to find the treasures of Oak Island societies related to protecting said evidence probably secreted the important material away. Still, it makes one wonder. Men have gone through great strides, have bled, and have died for, what seems to be, insignificant ends throughout history. Why?
The pyramids are another wonder, and the underground cities like Derinkuyu, Turkey. They are filled with wonder and beauty for those willing to leave it at the surface. Further research points to other purposes, some not so beautiful, and many sects of old societies reveled in things that we today would find most disturbing. The purpose of all the research is my Fantasy Story. With that in mind, most of the relevant mysteries I've studied all begin at a single place: The Temple of Solomon.
Because of this I've decided that it will make for a good end-game. There is neither beginning or end, but there are beginnings and endings. As my story is planned to be segmented and arched over a few novels (too much to crunch into a small frame) it is best to keep the story, the elements, and the goals simple. The complexity derives from the overall arch of the series, but the stories themselves, though with much action and intrigue, are motivated by simple desires.
Not So Simple
This results in a certain focus regarding characterization, that the basics must be observed, even if those observations are deceitful.
Love vs. Hatred / Loyalty vs. Selfishness / Guilt vs. Duty.
Can you be summarized by your greatest strength and greatest weakness? No, I'd imagine not. This is why actions speak louder than words, but here is the rub: what if the reader thinks the action or statement is out of character (It would definitely seem that way)?
That gave me a headache and many trashed files until the conclusion was obvious: justification. As long as the character is only contradicting biased narrative or slander (or love and praise), they open the reader up to the possibility that their personality is more complex than the status quo of cardboard cutouts. The trick, I think, is easing them into it. It is akin to how slowly lowering oneself into a hot bath is relaxing. If one were to jump in steaming water, well, the sensation wouldn't be nearly as pleasant. The character must surprise others with a few choices, to ease the possibility that things may not be what they seem, so when the truth comes out it isn't disastrous.
In real life, of course, we're not afforded the luxury of knowing. Things are hectic and tend to bash us in the face. People act out of character all the time. Actually, most people couldn't summarize their own character. It comes down to that saying, "Know thyself." Does anyone know what they're truly capable of until those capabilities are tested? Do we truly know our best friends, our lovers, our enemies, or our family? When I watched the news and observed the story of a young girl who has just killed an entire family, all the interviewees said, "I had no idea she was capable of that."
Indeed. Now one must ask: did the girl know?
What if she didn't until it was over?
We human beings are very complex creatures, yet we always strive to squash that complexity into two-dimensions. I suppose, with a story, it's the same thing.
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