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Grounding the Reader – Scene Setting
Linda Clare Any time you have a reader that can see what you see as an author you’ve done good. Catch – How can I translate what’s on page to this? Try to integrate setting into almost every line you write -> the total picture If you set scene at the beginning and say no more reader will forget Setting does not equal landscape or description Take beyond It is much more important than place and time Leave hint – We are in a partial place at a partial time with partial People Maintaining setting through scenes – setting details crucial – sensory details come up again Draw everything from your own experiences; rely on what you know (Setting changes when character moves) CSD – Concrete Sensory Details 1) Setting 2) Time 3) Character 4) Point of View 5) Light – like how you use lighting in a play 6) Sight 7) Sound 8) Taste 9) Touch 10) Smell 11) Problem – reason for scene Try to get as many of these elements as possible in a scene. Mix up too. Location, location, location.- everything in novel must be set in this area Everything we write flavored by location – place Dialect Do want characters to use words that show where they came from; same with customs POV 3rd person limited (what we normally think of as third person where we are looking out of POV characters eyes) Camera follows character on inside and outside 1st person – camera in heart looking out on world; can only experience what your character experiences Proven and True Techniques Camera – 1st Scene 1 way to start novel: Panoramic – start from vista mode – far away; like coming in on an airplane; come closer; Using sensory details Start with high action Use Close-up or tighter frame on camera After action described camera will pan back out The closer the start-up the higher the tension –like Alfred Hitchcock Use camera to negotiate each and every scene - Think of sequels (reflection, internal thinking) -> still have setting helping Reader understand and get total experience Lots of characters (more than 3): Where should camera be? With POV char – will then lose part of scene Solution: Mid-range framing technique Have POV char in frame but also have him move around Shift and recompose scene like a director Keep frame interacting with POV character; lead character – would do what character Would do naturally Fast Cuts Fast paced dialog framed: 1) See two characters talking back and forth High tension – focus on both faces Use SNT sensory techniques If possible get two characters talking face to face Phone calls (Use phone calls as latch ditch effort – want both chars under camera – really Limits ability for reader to view the story)((if you are trying to show what a character says and what he thinks this might be okay for that)) Less room for conflict in a letter, e-mail or phone call Any technique is a tool: Two kinds: 1) Writing that works 2) Writing that needs work Slow motion: Slowing motion down: want reader to linger at that moment: more descriptors, softer words, polysyllabic moods; longer sentences -----Trying to get total picture: camera is a good tool Flashbacks Problem matter for reader; reader has to be inside writer’s head; Technique – try to focus on one element of present scene to go to to FB Backstory: (everything beforehand) Might want to use a sensory thing to go in and out with Rule of 3 – Look to keep from having 3 lines/paragraphs of anything - if you have more than 3 paragraphs of flashback reader will forget where you You started Flashback from present – 1st 1 or 2 sentences of flashback past perfect -> then go to present perfect for rest of flashback ->past perfect when coming out of flashback to present (simple past) “had” slows everything down; everything’s already slowed down by flashbacks Weave in backstory – same as content of flashback but not limited by technique of flashback – other ways to do it; keep flashback or backstory brief enough reader is still in It; Don’t give reader an excuse to be distracted Obvious clues -> don’t use for flashbacks; use a sense stimulated by an object Setting – tendency to overmodify: For example – in a room Don’t describe everything; just what matters Simple impressions – So reader can make decisions with very few details Focus on jus a couple of things What would your character notice? Just hit most important parts; speak to characters and story to give readers what they need To fill in the picture. We may try to control our reader: Eg. 1) He lifted his right leg - we don’t need left or right -> He lifted his leg. To make reader think things are important: 1) Put things in series Or 2) Repeat words Repetition on Purpose: can do to emphasize shortness; only if you intend to: pattern Cliches: Even in dialog – Don’t use ones everyone uses – get as original as you can 1) try to find or make up ones similar to known cliches that nobody’s heard of 2) Just make up your own phrases Similes and metaphors Use sparingly; save them for times when it really matters or reader will tune you Out. If you use one wait awhile before you use another. Use for time of high emotion first; high action second Need to figure out which metaphor is the overriding one and use it judiciously so reader sees what we want them to see Once you’ve established greater setting – don’t have to pound over reader’s head; just use things relevant to established greater setting.
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