| ||||||||||
| ||||||||||
| ||||||||||
| ||||||||||
| ||||||||||
|
| ||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||
Not Rated |
| >> Static Item >> Chapter >> Writing >> ID #1705014 |
| |||||||||||||
|
Invite the Reader to the Party:
What Show versus Tell Really Means Mary Rosenblum Show not Tell – Craft technique of making reader feel like they are in your char’s world; Must master show don’t tell – key to moving beyond slush pile Most novices: Dump information at beginning SNT: also bedrock of character – especially POV character Want reader to get to know characters the same way they get to know a real character When you give readers your work, there will be a lot of blanks in their minds; figure out stuff from characters actions, thoughts and dialog A place where reader has to do the work – same way people do in life – don’t spoon feed the reader Cooperative effort between author and reader. Author provides clues and reader interprets them; author needs to help him Hard work to find right or good clues Think about where readers are when you describe events Narrative distance: difference in distance from reader to narrator (I think that this is just a fancy way of saying what we generally think of as show not tell from a more exact theoretical viewpoint) - if first person you must do it - if third person – good idea - gives character tremendous look at reality Create zero negative-distance in fight scenes 1) don’t worry about in 1st draft 2) then go through it in later ones a) what does character see b) what does character think think about what is going on and transfer it to page Does your story have more 1) action or 2) internal reflection? Balance between narrative and action; mix thinking with action If lots of internal reflection use 1st person 1st person Is really hard; You are in character’s voice – (Don’t use your voice) Allows speaker to distance himself from everybody 1st person has to interpret what’s in characters mind to let reader know character - give real world details that make world real and bring scene to life Distinguishing feature - ability to see your work as both reader and writer - from telling them what they see, look like, etc Need a lot of visual, musing and time Passages: 1) What reader sees 2) What reader hears Balance need for what reader and character need to recognize; if character has been there 1000 times before – don’t include; solution - only use what is new to character Don’t switch from 1st to 3rd POV in the middle of a book or short story Note - (The Story Comes First) - What matters is it has to work; can change story if it doesn’t work; Every rule can be broken but it can be very hard to make it work. 1st person memoir Main problem: Author can’t create themselves as a fictional character 3rd person: Limited 3rd person Cinematic 3rd – in camera – eye in the sky; Moderates impact Useful for graphic impact or big battle scenes Doesn’t work if you want reader to read about a person: Not used a lot Narrator 3rd Person Author telling story: Information only – needs strong narrative from author’s voice to do well; A monotone – not seen much in fiction; only in creative non-fiction Omniscent 3rd Person Weakest one – Tells reader everything about all chars; loses suspense and diffuses readers curiosity. 3rd Person Limited Type of 3rd person mostly used and what we think of when we say 3rd person Seen through character’s eyes: if have to do any telling can keep it apart In a novel: 1 character – 100% reader’s attention 2 characters – 50% per character of reader’s attention 10 characters – 10% per character of reader’s attention Can handle with action and dialog; Can do too much internal thinking in 3rd person limited; Show and don’t tell means don’t narrate to reader Internal thinking: Slow Dialog: Medium Action: Fast Novices: Bad to go to all dialog; Visual component missing in dialog Use action tags to show us instead of using “said”. Show us tone of voice. Showing: Multi-layered; which details to show. Physical Descriptions: Mostly let readers decide; Can’t have big inconsistencies 1st person – have to get gender down All – Have to get gender, age, rough physical description, and some distinguishing features Dialog – 3 parts 1) speech 2) use body language 3) thoughts can be different from speech Incorporate into scenes: 1) visual 2) smells – strongest – reader won’t identify connection but this is actually the strongest sense to use In novel can mix in internal thinking. Theses emotion words are not SNT’ing: Sad, Angry, Happy, etc Examples:. Sad-> The corners of his mouth drew down and moisture trickled from beneath his glasses. Angry->He rose from the table, pounded it with his fists, and kicked the chair over. Note - All a balancing act – Falling off fence on one side or other – eventually you have to learn to balance Exercises for Show Not Tell she gave us 1) Write action scenes – Just write action showing reader this character has an emotion with action 2) Write show not tell exercises when your character meets somebody 3) Try to pick out details we remember in looking at the world; for example a person’s physical body (Don’t do an inventory of what somebody looks like: Build posture over course of action Same with physical description Can use comparison Reveal characters size by what they’re doing Don’t use eye color. Forget looking in mirror.) *** In a lot of these classes it was recommended for the writer to carry around a little notebook wherever they went and writ e down pieces of interesting dialog they heard and interesting descriptions of things they encountered along the way. It was suggested the author do this in even the most mundane of places. Then the author can dig them out and use them in their writing if it fits. Doing this by trying to show not tell using the five senses is a good thing too. Good books for Show Not Tell: 1) Orson Scott Cards: Characters and Not Characterization Screenwriting – depend on actor to express thinking with action
© Copyright 2010 David Gere (UN: dc1291 at Writing.Com).
All rights reserved.
David Gere has granted Writing.Com, its affiliates and syndicates non-exclusive rights to display this work. |