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Printed from https://www.writing.com/main/newsletters/action/archives/id/8533-For-Every-Action---A-Reaction.html
Action/Adventure: October 04, 2017 Issue [#8533]

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Action/Adventure


 This week: For Every Action -> A Reaction
  Edited by: Kate - Writing & Reading
                             More Newsletters By This Editor  

Table of Contents

1. About this Newsletter
2. A Word from our Sponsor
3. Letter from the Editor
4. Editor's Picks
5. A Word from Writing.Com
6. Ask & Answer
7. Removal instructions

About This Newsletter

         Each day is a blank page, an adventure to be written, action and re-action ~ twists and turns! Be pro-active when you write and allow your readers to react as they move about the adventure you've created for them!

         Greetings! and welcome to this week's edition of the Writing.Com Action & Adventure Newsletter.



Word from our sponsor

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Amazon's Price: $ 12.99


Letter from the editor

         Greetings, I think most of us agree that life itself can be an adventure, as we daily encounter (fellow writers, we don't merely pass by, we notice) something to solve, surmount, answer, question - you get the point And we can write of such adventure, real or invented, in a number of genres. Adventure stories and poems can be romantic, historical, science fiction, fantasy, mystery....

         Action, by definition, is movement. Action and Adventure stories and poems therefore are intense, forceful and maybe violent. The action keeps your reader involved, on edge, and needing (not just wanting) to keep reading

         *Bullet*Action is movement. We don't want to see it interrupted by reflection, internal thought. We want to see the characters react to the situation, their environment.

For example, we wouldn't care much to read that

          "Jack ran quickly across the parking lot, thinking that a sniper could be in one of the cars."

Instead,. how about,

         "Jack darted across the parking lot, gun raised to pan the tangle of cars, each a potential sniper's shield."

Not nearly perfect, but you see that I traded adverbs and adjectives for descriptive words to make it more vivid, more active, less introspective.

         *Bulletbr*Keep up the pace with shorter, cleaner, sentences and paragraphs. Again, if we eliminate the picturesque descriptions, the action stands on its own. Your hero (or villain) would not be contemplating the myriad stars lighting his way beneath a cerulean sky as he/she plots the next move. He or she would be engaging in the next move.

         *Bulletb*Movement. An Action and Adventure moves the characters from one place to another. The story moves from one locale to another; from a jungle with insurgents chasing potential hostages to a city with terrorists chasing your hero. (I 'borrowed' this from 24's prequel as an example.)

         *Bulletp*Clean, crisp transitions from one scene or sequence to another. This maintains momentum and keeps the story or plot on track. We don't see the hero or heroine sleeping and dreaming, or having a nice relaxing dinner, or in the washroom (unless perhaps he/she busts through the door after a villain).

         *Bulletv*Dialogue that's on point and moves the plot along. This means few, if any, extraneous dialogue tags. Stick with "he said," or "she replied," ejecting the spent shell casings. - Then move, once again. Dialogue can also thus introduce a shift in point of view.

         *BulletO* Backstory cut. In an Action & Adventure, readers don't want to spend a chapter on the hero's childhood fear of spiders. Dialogue, or disgust expressed with a shudder upon finding one in a weapons cache akin to his mother's utensil drawer gives the reader the picture and forwards the plot (weapons cache - utensil drawer - both have knives).

         *Bulletbr*Minimize pathos; be realistic. For example, when in hand-to-hand combat, your hero can trade a comment or two with the villain, perhaps recall a past battle or maybe a time they were on the same side, in a few words. But your hero would not engage in such a discourse if the battle were being waged by trading fire a block away, or across a field.

         *Bulletg*Know your facts. Readers of Action & Adventure do. Embelish with realistic possibilities.

          If you like to write it, you already do this - read and watch Action & Adventure. The challenging movement, action, plot advancement, to the satisfying resolution is what keeps you reading, and writing it!

Keep it Active!
Keep Writing!
Kate
Kate - Writing & Reading




Editor's Picks

Check out the battle plans envisioned by several members of our Community ~ join in with a comment or review ~ and then, take up the challenge to battle on *Sword2l*

 
STATIC
Thunder at Clough River Castle  (13+)
Two warriors fight a battle of good and evil.
#2125979 by Dee


 The Desperate Battle  (ASR)
LIght and darkness fight an imparative battle.
#2064811 by brom21


 Invalid Item 
This item number is not valid.
#2102586 by Not Available.


 
STATIC
Goodbye Tears, Hello Wonder  (13+)
Battle of the Persian Gates (Susian Gates). Alexander attacks the Persian city Persepolis.
#2133057 by Kotaro


 Ultimate Showdown  (E)
An ultimate showdown between several different figures
#2135758 by Cheyenne


 The Colonel's Liberty: Chapter One  (13+)
Corporal Cameron Holden moonlights as Liberty, a costumed vigilante.
#2136050 by stevelegend


 Invalid Item 
This item number is not valid.
#2134699 by Not Available.


FORUM
Twisted Tales Contest  (13+)
A monthly contest for stories with a twist. Get 500 GPs for entering! Apr round open!
#1269187 by Arakun the Twisted Raccoon


 
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Word from Writing.Com

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Ask & Answer

         I invite you to take action ~ incite your characters in verse and prose to move and interact with their environment and co-conspirators and those who/what would thwart their goals.

         Until we next meet,
                   May your action incite the re-action you desire

Write On!
Kate
Kate - Writing & Reading

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