Life as a commander is anything but normal... especially since boat sized girls love you!
|Welcome to my first interactive!|
I've been a long time fan of the mobile game Azur lane, and since I've not seen anything like this before, I figured that I would give this idea a try. Like some others, I've always fantasized that the girls in the mobile game Azur Lane are, like their names and weaponry imply, literally the size of boats. I wanted to bring this idea to a giantess interactive, and hope you like the idea as well!
As a naval commander, you have the authority over a naval fleet in Azur lane. Unlike our world however, naval fleets consist of girls, the size of boats. Although this realization initially came as a shock to you, you have had this job for years now, and with time, the girls have gotten a liking to you, some even to the degree of falling in love with their adorable, little commander.
In this interactive, you are a commander for one of the nations. Naval bases have all been built to scale to house the girls, meaning that you, as the commander, live in a large world. However, due to your post, the naval bases have been fitted with hallways, stairs, elevators and tiny doors, so you can move around uninterrupted from one ship's dorm room to another. Your workstation is a tiny desk on top of your secretary ship's desk, and of all of the ships, she is the closest to you.
Story flow rules:
1. Once chosen a nation, you are liked by every ship in that nation.
2. Your secretary ship is the ship closest to you.
3. While in dorms, you can only encounter ships from that nation.
4. While out on missions, you will always be with your secretary ship.
5. Swapping nations is possible while you are out on missions.
6. Swapping nations is possible during 'political events', such as dances.
7. Another nation can take you hostage, or take you as a guest upon switching.
8. Upon changing nations, the ships do not know you, and may act crueler then your home nation.
1. No futa or giants. Only ship girls!
2. Keep the personality of girls in consideration, try to be true to the personality of the girls in the game.
3. Do not sexualize young ships. This means no sexual acts! Accidental crushes / vore is fine however.
4. No excessive / graphic gore.
5. Vore is always deadly, unless the consumer spits you up.
6. Getting stepped on is always deadly, unless the girl is simply 'torturing' you.
7. In-shoe / stocking / sock is survivable, thanks to the softening of insoles / fabric.
8. You (as the commander) are quite durable after your many years with the girls.
9. Any chapters are to be written from a first person perspective.
10. 300 words per chapter minimum per addition.
11. Any giantess fetish is allowed, as long as they don't overstep the above boundaries.
12. If you wish to write a particular path as an addition to your chapter, write "(reserved)" as one of the pathing options, and name it after you are done writing it.