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1,084 Public Reviews Given
1,107 Total Reviews Given
Review Style
Unsentimental. I focus on the kinds of craft issues that will keep a writer from being taken seriously and prevent them from fully expressing their vision. For more information, see "Writing Hurts: Review Forum
I'm good at...
Analyzing the written word and determining where a piece is not accomplishing what it wants to accomplish.
Favorite Genres
Short stories and poetry are my forte. Novels, not so much. Usually I only need to read a chapter or two to determine if it's going to go off the rails. Sometimes I'll keep reading.
Least Favorite Genres
I'll read anything.
Favorite Item Types
Anything.
Least Favorite Item Types
Pieces from authors who have never considered that writing is a craft, who nonetheless think they're great simply because they have penned the words, and who take offense when I don't agree.
I will not review...
Useful things don't always occur to me with a given piece. If I don't think I can offer insight into how the writer might become better at the task, I won't say anything.
Public Reviews
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26
26
Review of The Light  
Review by edgework
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Rated: E | (3.0)
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It's a little hard to fit this piece into a specific category. It appears to be a species of autobiography, but mostly it's a philosophical screed, a discussion of energies that played a role in your evolution into the person you have become, presented as a series of perceptions, opinions and beliefs. There's something convenient about this sort of writing in that it's essentially immune to argument or disagreement. One might safely say, "I don't believe as you do," and be on safe ground. But no one will say, "You don't believe that." Of course you do. Having a captive audience, as it were, forced to accept your content at face value, you have a platform from which to launch your arguments where the reader starts out, at least, agreeing with you. In addition, the fact that you're approaching your 93rd birthday lends the weight of years and experience to your statements. All in all, a healthy environment in which to make your points.

Here's the problem. While your prose, on the surface, suggests a strong ability with the written word, your content is entirely composed of abstract generalizations, such that we more or less end up thinking, "Well, okay... if you say so..." Meanwhile, the actual experience of those 93 years remains hidden behind a gauzy veil of words that pontificates much but does little to illustrate the points you are trying to make. Note the following three examples:

My life has been a roller coaster of emotions with many leaps and bounds peppered in with a couple zigs and zags. I feel as though I’ve lived my life in one body, but have been multiple people.

My life hit a major road block many years ago that disguised itself as a beacon of hope. Without realizing it, this so called beacon of hope sent me into a tail spin that utterly destroyed any relationship I had ever had.

I have told you the story of the light because that was a period in my life where I wasn’t a person. I had no human feelings or desires. My mind was blinded by an unstoppable force that offered an illusion to fix my deep rooted issues. But this illusion was a façade. It pretended to solve my issues, when in reality it deepened my desire to become someone who ignored the real issues.


Don't know about anyone else, but I would love to get a glimpse into the real-world events those bland description merely refer to. In addition to buttressing your conclusions with empirical data, I'd bet there are some fascinating stories there, if you'll only tell them, instead of simply telling us about them.

Truth is, you probably have about 7 or 8 short stories locked away inside this piece. The challenge is to take the raw material of experience and discern the narrative arc that it generates, that transition from one state to another that signals to the reader that a story is taking place. You've told us the stories are there. Now tell us the stories.
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27
Review of Reap of Sowing  
Review by edgework
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Rated: 18+ | (3.5)
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There are several noteworthy elements in this piece.

1) You have a story. A real story, with a beginning, middle, third act and a conclusion. This alone puts you in rarefied company. We'll talk story structure in a minute, but your instincts are on target.

2) Your prose works. Your sentences build into paragraphs and go on to form whole scenes. Readers get really annoyed when they find that the present moment of the story gets fuzzy and ambiguous. Your narration maintains a steady movement forward, never letting us drift away from the present.

3) In addition, you handle decorative elements well. It's one thing to tell us the who, what, when, where and why of a scene. Another to do so with language that is concise, but descriptive, establishing a subjective context in which the story unfolds.

Any fourteen year old writer could point with pride at having mastered any of these elements. That you have them all under your belt suggests a firm foundation on which to build a strong body of work.

On the other hand, you're fourteen, and while your instincts and creative gifts are evident, there are some nuts and bolts details that you'll need to address.

You've chosen a first-person present POV, not one seen often. First-person, yes, and present tense, yes—both are used regularly, particularly in YA fiction. Using them both together can be a problem. One pitfall is that it's so easy to move around in the main character's head, since we're already there. The potential is great for endless introspection and internal monologue. You've avoided this with an extreme solution: you almost never leave the domain of camera and microphone, which begs the question, why this POV at all? We get to see this story through Birsha's eyes, to be sure, but we don't get to experience it through his own experiences, which are necessarily a blend of internal and external phenomena.

A bigger issue for me is the fact that you really have two different stories here, with two distinct main characters. We don't realize this until the end, of course, so that for most of the second half, we simply feel disconnected from what is happening. It's not until we discover that Birsha has ceased to be Birsha that we have an intellectual resolution. But that's never enough. Readers want to immerse themselves in your universe, and they want a payoff for their efforts. "Oh... I get it," really doesn't cut it. Part of the problem is your use of magic, which needs to be handled carefully, or it will just look like a cheat. As I say, your conclusion clarifies much, but until we get to that point, Birsha seems to have simply transformed from a nerd into a vengeful god hurling lightning bolts of retribution at his hapless would-be tormentors. But then we discover that it's not really Birsha at all, which does nothing to remedy the fact that a strong opening sections has been followed by a one that seems totally out of sync with all that has come before.

When magic is used as a substitute for the hard sweat-work of crafting characters with problems that they must confront and overcome through their own efforts, you deprive your reader of an essential discovery process as they seek to discover, "How's he gonna get out of this?" Oh. He pulls a rabbit out of his hat. YAWN.

Notice this comment by Chayna, after she's intervened on Birsha's behalf:

“This pill, one of many is a relic of my family. One of my ancestors was a witch. She performed in witchcraft, though she was not necessarily evil. She created these pills for people to reap what they sow, like karma.”

Up until that moment, you were doing a great job of letting your characters move the action along. In the process, you were prompting your readers to think, "Gosh, I wonder what's going to happen next." Provoke that curiosity, they'll remain your readers as they turn the pages to find out.

Then we hit that sentence. TIME OUT FOR EXPLANATION!!!! All forward momentum ceases in moments like this. In addition, you've forced your character to do your dirty work for you, an inevitable result of the first person POV. There is no other narrator than Birsha and so there is no knowledge outside his own frame of reference. But if you force your character to spoon feed information to your readers, simply because you can't find another way to convey what needs to be conveyed, you're not doing your job. Find that other way.

All that stuff Chayna's talking about is simply back story. Readers don't really care about backstory. They care about THIS story. The crucial information, from the reader's perspective, is that Chayna has access to the supernatural realm. The details don't matter at this point. Were you to give her something to do, rather than simply intone a speech, something that lets Birsha and the reader understand intuitively that this girl is plugged into higher currents, you would have accomplished your goal without breaking the reader's attention.

The second half, as I've indicated, is a problem and I don't think there's a tweak here or there that will fix it. I think you need to come up with a longer arc. What is happening is a significant development: Birsha's mind is being highjacked by a foreign entity, and yet you settle for simply informing us of this fact at the end. Here is where your first person voice could be effective, showing us the process by which Birsha loses himself. However you do it, you need to bring the reader along with you.

Still, it's a nice bit of writing, and I suspect there's a lot more where this came from.
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28
Review of The Twist  
Review by edgework
Rated: 13+ | (4.5)
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Clever and well presented. I'm not sure there's enough of a story there to support two separate plot lines, but they manage to not get in each other's way. The payoff at the end is all the more effective for not trying to be subtle, cute, or, well, clever. By not trying, you manage it anyway, without calling attention to yourself.

Not a lot to say, other than I enjoyed this. Keep it up.
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29
Review by edgework
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Rated: E | (2.5)
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You state in your review request, "Here I share a story of my personal testimony." You also indicate that your goal is to make it interesting and leave the reader with a great testimony.

Understand, I make no comment, pass no judgement, nor form no opinion as to the content offered. Quite frankly, that's your business. I'm here to talk about structure, craft, and what makes a piece of writing compelling enough to cause the reader to keep reading. So my first question: Who is your intended audience?

If you are writing for those who share the faith-based, spiritual perspective that informs the writing—preaching to the choir, in other words—you may have already accomplished your goal, given that the standards by which such a piece would be measured are almost solely focused on the content itself. That's not to say that such readers are uanaware of, or indifferent to, the literary aspects of writing, simply that message and content, not form and structure, are the primary factors in assessing its worth.

But whatever your audience, there is much you can do to make it interesting, and, while you're at it, tell a story. Right now, there is no story, simply a series of indistinct generalizations that do little more than inform the reader that a story took place, and that it may well have been quite dramatic, but that you're not going to actually get your hands dirty by telling it.

Your opening:

About two months ago our whole family got into a huge Facebook war. I will not get into details but lets just say it wasn't good. The whole family turned against me and my two youngest sisters. We came with understanding and they wouldn't accept any of it. There were assumptions being made.There was name calling and emotional abuse that went into place.

Wow. Sounds like the kind of family drama worthy of Tennessee Williams, or Faulkner. Except neither of those writers would have bypassed the details as you have done, recognizing that details are the entire point. They're your stock in trade. Details are how we know who is involved and what it is that they are involved with. Details are what makes a situation come alive for the reader. Details are what makes a reader want to know what is going to happen next. That's how you keep them reading.

As for copying the entire lyrics of the song, I see no point. Quoting a couple of lines, such as

You're in the arms of the angel
May you find some comfort here


would accomplish everything you need. Printing out such superfluous material is what you do when you don't have anything original to write.

Obviously, something significant took place in your life; there's deep personal connection between you and what you've written. The painful truth, however, is once you unleash it into the world at large, that connection ceases to have meaning. Honestly, we don't care. Why should we? We don't know you, we probably don't share your beliefs; we have nothing of ourselves invested in the writing. Unless you make us care. That's your job. You have to deconstruct this experience in your life, break it down to those universal elements that a wide audience can relate to, and build a narrative structure around it that makes your characters interesting enough to keep our attention whether or not we share their personal perspectives.

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Review of The 19th Green  
Review by edgework
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Rated: 13+ | (3.0)
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I have decidedly mixed feelings about this piece. On the one hand, it's well written, as far as the mechanical aspects of moving characters around, letting them talk, showing us their personalities and presenting their environment are concerned. Your descriptions are vivid and clear and you manage to keep our interest even though there's not a whole lot going on, aside from the golf game. That's on the one hand. On the other, your story structure's a bloody mess. I take that back. Truth is, you don't have a story here; it's a sequence of things happening, but they form no coherent whole.

The truly crippling flaw is that there's no way to determine who the story is about. After an initial hint that we may be viewing the proceedings through Damny's eyes, you then settle on Mike (or is it Mr. Webber; or Michael? Decide what you want to call your character, and stick with that. It will start you on the path to consistency in the way you treat you characters' relationships with each other.)

The development section, as Mike preps Danny for the golf pro's arrival, does a nice job of preparing us for whatever's coming next. We don't know what it will be, but at this point we're willing to hang in there with you to find out.

What we're not ready for is the story to run completely off the rails. Chuck the pro shows up and immediately hijacks the whole narrative, becoming your new main character. Danny seems to slip through a crack between the lines and simply disappears, after which Mike follows him, leaving Chuck alone and center stage, facing a hostile audience that can't figure out where the story went. The only thing that could be said to be consistent about the ending is that, like much of what has already taken place, it makes no sense whatsoever. You have a number of elements in play, none of which are bad in themselves. What's missing is a clear narrative arc that forms them into an actual plot.

First up, by way of correction, is to decide who the story is about, then decide what that story will be. This will be your main character, and it will be this character's story-his problem and his efforts to solve it- that will involve your reader. You have something along these lines now, with Mike's concern for Danny and his desire that the young man make a good impression.

Then you have the influence of the world beyond, the events and circumstances largely beyond you main character's control but which impact his personal story. Here is where your protagonist comes in. Often the protagonist is also the main character. But not always, and when they are, they play two different, and usually conflicting roles in the story (Rick in Casablanca for example) in your story, Chuck is clearly the best candidate for your protagonist, except that he too has no story, and, well... he's dead. Kind of limits him.

What it feels like is that you followed your innate creative inspiration as far as it would take you, but due to uncertain craft or insufficient willingness to do the necessary sweat work, you tried to channel Stephen King as a short cut, drop everyone on the other side of the veil and be done with them.

If you really want to channel someone like King, write a real story. He's an idiot savant of plotting. He writes plots the way ordinary mortals write shopping lists, and just about as often. He might stick a bunch of dead guys on a golf course too, but someone would be trying to attain some goal, or trying to avoid something, someone else woild be working real hard to thwart their efforts, there'd be a third act and we'd be wondering throughout what's gonna happen next, and we'd keep reading to find out. There is a definite point where Ask that crucial question about this work, but when we find the answer, our only reaction is, "Really?"
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Review of Rubik's Cube  
Review by edgework
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Rated: 13+ | N/A (Review only item.)
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I have a couple of small complaints about this piece, as well as one major one, but, for all that, I think it's both ambitious and extremely well presented. As I got further and further into it, I found that I really wanted to know how it was going to turn out. More on that in a moment.

First the small complaints. In the opening dialogue passages (I didn't notice it as much later on), you inexplicably shift your narrative approach back and forth from capturing the actual words spoken to an expository paraphrasing of what was said. Here, for instance:

After a conversation between Mike and Julie and Tim, you have this: She’s worried. I tell her Mike’s young and stupid and we should have taken him up on the ride. My mom knows the Gypsy Reincarnation Incantation. If anything happens to Mike, the chant requires only that someone miss the guy.

It's not necessarily a mistake or badly place, just a little inconsistent for no apparent payoff. Mostly it's a stylistic choice, and you're certainly entitled to your own, but I thought I'd mention it anyway.

Of more import is the way you've structured your opening. Whether through intention or neglect, a story's opening casts a powerful shadow over all that follows. Your reader will look closely for clues as to what's important, what issues are to be dealt with, what elements will define the context of the narrative. Your opening isn't bad, necessarily, although the first sentence could be junked with no harm to the proceedings. It's a little obvious, particularly in light of how the plot develops. You tell us precisely that as the story unfolds. Why telegraph your punches at the outset?

Far more important would be the casual, offhand reference to Tim's Roma heritage that gets slipped in after the opening scene. In it's current position, your reader will give this bit of information no more or less weight than any of the other elements you throw at him, and so, as the story progresses, the fundamental importance of the Roma connection isn't at all obvious. It should be. The entire story's believability depends on the fact that Tim is drawing directly upon his ancestry. You need to move your casual reference from it's current position, where's it's really a non sequitur, into the point position, where it will establish the validity of the forces driving the story.

Now for the big complaint. I told you that I thoroughly enjoyed this, so much so that I really wanted to see how it would turn out. I still do. As soon as you finish this, let me know and I'll finish reading it.

Seriously, this is not an ending. It's a cheat. You've put your characters in a place of serious risk, a risk they both have determined is worth it, given the possible result that might be attained. But there's no guarantee. They'll either win big or lose big, but either way, you'll have a complete story. Pausing where you do now, qualifies as aesthetic malpractice. Given the quality of all that has come before, I feel safe in stating that you're better than that. You readers certainly deserve better.

Go finish it.



___________

"A screaming comes across the sky."
'Gravity's Rainbow

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32
Review by edgework
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Rated: 13+ | (3.5)
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You have a strong prose style, clean and clear (well, with the exception of the misuse of the word worse in the first sentence when you meant worst—you'll probably want to avoid shaking your readers' faith in you right out of the gate). You have what I'd call a journalistic style, which, considering that this is presented as a journal entry, might be considered a finely tuned perception of the obvious. The question I have for you is this: Really? Is a journalistic accounting of events all you aspire to, given the profoundly dramatic potential of your setting and set-up?

Here's the problem with journals: like the real life events for which they serve as analogs, there are no stories in them, just stuff happening. This happens, then that happens, then something else happens. Stories take place when the random data of real life gets filtered through the mind of an artist and a narrative arc is discovered. In real life, this usually happens after the fact, when we pause to reflect on past event and think, "Well, it all worked out for the best," or "The bastards got what was coming to them." Things like that. A faith-based world view might discern the mysterious ways of the Lord at work. In a story, this process of interpretation needs to be engineered into events from the outset. It is the force field that gives purpose and direction to all that takes place on the surface, a transition from Point A to Point B and the changes that result. It's all that "What's it about?" stuff. Stories aren't just a sequence of events, they are events that happen to actual characters, and how those characters are compelled to respond. That's what is missing here.

Okay, okay, maybe you really want nothing more than to present a few pages from an actual journal. Far more likely is that you wish to use the journal format to tell a story in the first person, with the immediacy that such an approach allows. If so, there are a couple of elements you should consider (or reconsider) as you proceed.

First of all, there's the old dichotomy between showing and telling. Despite flawed advice to the contrary, both are crucial to an effective narrative style. Telling is how you move characters from one setting to another without detailing every intersection, traffic light and roadside attraction. Telling is how you avoid forcing your characters to talk in the boring, near-incoherent sentences that tend to make up actual conversation in the real world. Telling is also how you avoid forcing your characters to remind each other about things they both know, and both know the other knows, simply to spoon-feed information to the reader.

Showing is what you use when a scene is important, when a conversation is crucial to an understanding of a character's mental or emotional state, when you want to involve your reader in events. You blow past several opportunities to step out of the way and give your characters center stage, letting them reveal the events to the reader rather than simply having you tell us that the events took place. You come close to this at the end when your main character is on his own, facing the enemy soldier. You toy with the idea of showing us the reality of combat, but you dispense with all the unpleasantness in a single sentence, whereupon the calvary shows up and saves the day. Elsewhere, it seems that you might move in for a close-up treatment of the process of selecting the eleven men for the mission; dropping into a jungle from helicopters might also present you with some dramatic tension. You know what that is, right? It's what prompts your reader to wonder, "What's gonna happen next?" Trigger that response, they'll remain your readers, at least until they determine that the answer is "Not much." Here's how you dispose of that dramatic potential:

I selected eleven of my men for this mission, primarily those who appeared more rested than the others; therefore we barely needed two of the adorable choppers. Within two hours we were rappelling down long bumpy ropes into thick jungle canopy.

There is more at stake than simply an opportunity to add descriptive language. What you deny yourself is the opportunity to present your characters with problems that need to be addressed. Problems are your stock in trade. No problems, no story. Your characters have myriad problems, none of which you really use as plot points.

Here's an example of a failed story template:

Problem identified > problem solved > end

Note the absence of anything that might prompt the reader to wonder what's going to happen next. While there's a "next" in your narrative, it doesn't rise out of your characters' interactions, it's simply part of all the things you are telling us.

Here's a much more effective story template:

Problem identified > decisions made > actions taken > unexpected consequences, unintended implications > further decisions > further actions > more unexpected consequences...

And so on into the night, for as long as you can spin out plot points. I can't tell you what you should have done here, to create something akin to the second template—it's not my story, after all, and the possibilities are endless. But you're going to have to break through the bland narrative buffer that now separates the reader from the bulk of the action and discover the tensions, instabilities and problems inherent in the circumstances you've presented, and allow those to fuel an actual plot.

And then, there's your main character. What's his story? Note that this is not to be confused with the things you have him do. His story, such as it is, is what will provide the reader with the psychological / emotional entry point to your story and give them someone with whom they can identify. What is his issue? What is the disruption in the status quo, however that's defined in his life, that needs to be remedied? What drives him? You hint at this, both with your title, and when he says,

This is my third tour of duty in the bush, and I already have enough experience to qualify as a Company Commander. Sergeants are not officers, unfortunately. Our rank system is based on the old European system, wealth, not the Roman Centurion system, ability.

But nothing comes of it. Just like nothing comes of the fact that the men are exhausted and possibly not performing at their best. Truth is, there's a great story buried in these details. Figure out what it is, cut the filler in the beginning and get down to the serious business of storytelling. You'll keep your readers reading.
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Review of DOMINO EFFECT  
Review by edgework
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Rated: 18+ | (4.5)
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This is nicely written, despite two areas where you needlessly shoot yourself in the foot.

Pay attention to your pronouns, and their antecedents. At the end of the first paragraph you get into some trouble when it stops being clear who "he" is referring to. It's not a serious flaw, but coming at the start as it does, you might trigger doubts in your reader about whether or not you have what it takes to justify their time and effort. This would be unfortunate, because clearly you do, but readers are a finicky lot; shake their confidence and it takes double the effort to win them back.

The other problem is with your main character's name. He starts out as "The old man." Then he becomes "Miah," with no warning to the reader that this is the same character. Then you refer to him as "Jeremiah David," and then, a bit later, you seem to roll all the monikers up into "Old Man Miah David." This is just clumsy, to say nothing of confusing. Figure out what you want to call your character, and call him that, and nothing else. Somewhere in your first paragraph it would be totally appropriate to include something on the order of, "His name was Jeremiah David, but everyone knew him as Miah." Since you already refer to him as "The old man" in the first sentence, you cover all bases, and give your reader a heads up should you find it necessary to move from informal to formal identification. Gotta think of those readers. They get real cranky when you confuse them.

You have a good story cooking here. Ordinarily I'd say you have too much backstory, which is usually where stories with no plots go to die. However, you balance it with a hefty amount of action in the present. Just remember: every time your character is remembering something, or thinking about something, or pondering the consequences of something, whether past or present, nothing is happening. Early on you effortlessly slip relevant information about Miah's past in between the lines without breaking your rhythm. Later, during the interrogation, you give Miah extremely detailed reactions to Big Buffer's responses, but they're all internal. Count out the seconds that it takes to read each of his internal reflections, then imagine Big Buffer staring at Miah as he stands silently, saying nothing for the same amount of time, wondering what's going to happen next. Your reader will also wonder, even though the revelations are not without interest. You might consider working these passages into the conversation, have Miah use them as bullet points in his interrogation, something to keep the action moving forward.

It occurs to me that Miah waited a long time for his revenge, to say nothing of passing up an opportunity to connect with his nephew. Miah has exacted a kind of justice, where the crooked sheriff is concerned, but it seems there is none left over for him. Basically, after letting Big Buffer get away with his crimes for two decades, Miah decides to end it all, and manages to take the villain down with him, but the ultimate message is one of futility. I don't know if I'd call it a flaw. But it does wrap things up on a decidedly down note.

Still, it's a well crafted tale, told with polish and confidence. Nice work.
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Review by edgework
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Rated: ASR | (4.0)
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This is a nice bit of verse. Its message and content are pure sentiment, an expression of love for ones life partner, but no poem is remembered for its message. It's the language that counts, first and last.

The challenge iin a poem like this, with its fixed meter and rhyme scheme, is to blend the content with the structure to the point that one thinks these are the words you would have chosen in any event, and, "Hey, look at this; they all fall into 7 foot rhymed couplets. Gosh, what a coincidence." This means no forced meter, no awkward phrases, no shoehorning of extra syllables into the line that, while technically scanning correctly, simply don't sound right.

For the most part, you've managed this to an impressive degree. In these post-modern times of deliberate obscurity, when subjects are shunned like a pack of zombies in the night, it's easy to forget that there is a long and honorable tradition of precisely this style of verse, words that state what they mean, that place everything on the surface, that exist in the world, and that manipulate the language in ways that seem effortless. The problem is, in such a collection of well-crafted lines, anything less than perfect stands out like a wart.

Editing a poem consists of three essential steps: cut, cut, and CUT!

Less is always more. In this case, we would be talking about slicing syllables from your lines, keeping the desired septameter, but engineering more iambs into your structure. And keep your radar finely tuned for those spots where three weak beats gather in a sequence. The essence of strong scansion is a carefully managed ratio between weak and strong beats. Two weak beats followed by a strong forms an anapest, a commonly used foot. One strong beat followed by two weak gives a dactyl, also commonly used. But here, in your first line, you have, for the final three feet:

in a ma JES / tic AN / cient TREE.

Unlike the rest of the line, those three weak beats ring falsely in the ear. They don't fit. It's a small violation and poets like Auden took such liberties all the time, but you have no higher purpose at work here. You simply settled when you didn't need to. Might there be a better word than majestic, one that makes the point without so many syllables? As for the rest of the first couplet, you have four anapests, As I SIT, which opens the poem, on this SWAY, and these two in sequence from the second line, and the WON / der ful JOY. Nothing wrong with them. They give a nice lilt to the rhythm, particularly the ones in line two. But, given that less is more, you might want to rethink the entire opening couplet, see how much you can carve away without losing the essence of the lines. Something like this, perhaps:

I SIT / with CARE / on this SWAY / ing LIMB, / in a PROUD / and AN / cient TREE,
And THINK / of ALL / the BOUND / less JOY, / your LIFE / has BROUGHT / to ME.


Understand, I'm not saying you should use my version, or that it's better. I am saying that this is the process you should be going through with every one of your lines. Despite the fact that several different kinds of metrical feet are acceptable in such fixed meter, it's still called Iambic pentameter, or, as in your case, septameter. It's simply true that words that scan towards a majority of iambs (da DAH) sound most natural in spoken and written English; note any play by Shakespeare. If you're not sure about scansion and the various metrical feet, there are numerous resources a mere Google click away. You might give this little essay a glance: "Poetic Feet and Meter. It's a meager effort by yours truly that puts some of the essentials in perspective.

As for your rhymes, I like them. It's nice to see tight paired with night rather than the more common (and boring) light or fright. bind / find, spread / shed and flutter / shudder also stand out. In comparison, see / me and see / be feel like they came from a different imagination (or lack of one). You never want any of your elements to fall below the standard set by the best of your efforts.

Overall, this demonstrates strong craft and a genuine facility with words, both of which deserve the focus and precision needed to turn out a high-caliber work. You're quite close.

Is close good enough?
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Review of Bones  
Review by edgework
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Rated: 18+ | (4.0)
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Sometimes a story leaves crucial issues open-ended, inviting the reader to fill in the blanks with their own interpretation. Such ambiguity can often be challenging and intellectually exciting, bringing the reader inside the creative process itself. Other times, issues remain open-ended for no other reason than that the author neglected to bring them to closure, either through negligence, or a lack of craft. After reading this story three times, I'm still not sure which explanation applies to it.

On the plus side, your solid prose style is fully on display. Other than the issues I discussed in my Review of "Dumb, Stupid Luck" , all your scenes move forward at a crisp pace, and they compel the reader to keep reading. In addition, you do a fine job of setting up our expectations. We don't know what's coming, but there's no doubt something is coming.

Structurally, you stumble a bit in the last half, when you suddenly, without warning, introduce a mass of back story. Back story may at times be necessary, but it's always death to a plot. As long as you're lost in the timeless realm of the past, nothing is happening in the present, which is where stories take place. I'm not going to suggest a solution; only point out that you need to figure out a way to explain the skeleton a bit more effortlessly. The current formulation is jarring, as if something left over from another story that didn't get deleted. I'll point out that the entire passage, recalling the aborted cinema effort has nothing to do with the present situation. Figure out a way to bring it into the current story, then everything would change. Right now, you could jettison the whole thing, deal with the skeleton in a couple of quick aside, and keep on with the story proper without breaking stride.

Here's the problem with readers and their expectations: you thwart them at your peril. Sometimes it works well, when we're convinced we know all there is to know about a character, or a situation, and then discover that we were facing in the wrong direction the whole time. On the surface, it would appear that you've thwarted expectations in the wrong way, setting us up to expect a good old-fashioned horror story and pulling away at every opportunity, leaving us with... well, I don't know what. Jed's demise seems arbitrary, but it's a powerful scene for all that. And you completely dodge the question of what happened to the bones. Did he do it? Is there a monster on the loose? Is there a dimensional gate lurking in the basement? There's simply not enough in the text to guide us. The risk for you is that you have to hope you've engaged your reader sufficiently that they'll be willing to do some of your work for you. There could be any number of explanations and interpretations for the last third of this story, and we're pretty much on our own since you studiously resist any impulse to put up a guide marker or two along our path.

Personally, I think you should tie things off a bit more convincingly, but I'm not a big fan of post-modern analysis. I think plot is meaningful, that resolutions are necessary and questions exist to be answered, but not everyone agrees with me. Nonetheless, I like this and I guess it fulfills the single-most important requirement for any story: it makes me want to read more of your stuff. Keep evoking that reaction, with enough people, you will be successful.


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Review by edgework
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Rated: E | (4.0)
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Good artists copy; great artists steal.

Despite the murky provenance of the above quote—T.S. Eliot? Picasso? Tennyson? Steve Jobs? No one knows for sure—the perspective is valid and it's an issue I raised in my review of what appears to be an introduction to the present piece. In that review I noted that while your writing was strong, there wasn't enough material to determine if you had the chops to truly steal from Dickens, or merely imitate him.

Here, you show elements of both approaches and I think you need to make some decisions about who you are as a writer and what it is that you want to write. You've continued copying Dickens, in that you have simply lifted the structure of "A Christmas Carol," as is. However, you have infused it with unique content, dependent on the source but certainly not mere mimicry. You've stolen from Dickens and claimed ownership of your material, making it new and truly your own.

So here's my question: why the copying at all? You don't need it. All it's doing is dragging you down. In your efforts to mimic the original story, you are merely referring to the actual story(ies) that you have in the works. As it is now, your true story involving Scourge and Mr. Kalus is separated from the reader by the narrative buffer that the structure demands. This is not a story we experience, it's one we are told about. Not the same, nowhere near as impactful and certainly selling the material short. By substituting Scourge's present day remorse, upon reflecting on the events of the past, you avoid dealing with the events themselves, and the true emotions that are locked away inside your narrative voice.

When it comes to writing a Dickens story, I would submit that he already beat you to it, and he did a fairly decent job in the process. Now what about you? What are your stories? Do you really need the crutch of an appropriated structure, that, frankly, has been done to the point of cliché? I don't think so. I'd say it's time to write your own stories and leave Dickens in the archives, where he deserves to be.
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37
Review by edgework
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Rated: 13+ | (3.0)
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Okay, okay. You can write. Quite decently, actually. I got it. If you stop screwing around and get serious about your art and craft, you probably have some good stories in you. To be sure, you've already put a lot of the necessary pieces into place, but you've overlooked the most essential element: your reader. Gotta think of your readers. You need them. You need them to like you and think favorably of your work. That way, they'll keep reading.

I'll be up front about the fact that I'm not a fan of the kind of highly stylized, intrusive narration you use in this story, but I'll acknowledge that it's certainly a valid approach. Up to a point. You reached that point and passed it a lot sooner than you think. For my money, a proper narrative voice these days tends to place itself firmly within the third (or first) person restricted viewpoint of the main character, such that the tone and substance of the narration is understood to be an extension of that character's thought processes and perceptions. When the narrator goes out of his way to separate himself from the main character, a host of issues pop up, not the least of which is determining where, exactly, that narrator is located. Who the heck is he, anyway? You have him sufficiently defined that he is virtually another character, except that it's kind of cheating. He's not really a character; he bears none of the responsibilities of a proper character; nor does he really participate in the furtherance of the plot. Mostly he just calls attention to himself. It doesn't take long before we realize that he's not a character at all, but, rather, you, the author, blundering onto the stage for no better reason than that you can't seem to tolerate relinquishing the spotlight to your characters and just getting out of the way so they can tell their story. That, and the probability that you're far too in love with the sound of your own voice.

You spend at least the first half of the story indulging yourself in generic back story, contextual musings and self-congratulatory verbiage informing us of the simple fact that Slearch is dead. Six or seven paragraphs to get out the same information that three words does just as well. If you'd cut the flab, you'd have a lot more time to get on with the business at hand, which is letting a real story grow out of your set-up. Well, okay, it's not really your set up, is it? Except that here you're cheating as well. You don't really copy Dickens, you simply threaten to, informing us up front that that is your intention, but before you're forced to demonstrate whether or not you have the chops to actually steal from the master, or merely mimic him, you hastily call things to a halt. While you're slipping out the back door, your reader is wondering where the story went.

Readers don't like to feel cheated. It makes them grumpy and surly to think that they invested their time and effort into a story that doesn't deliver. If the writing is clumsy and ham-fisted, there's not much damage since expectations for such writing are never high, and often the writing itself will halt the process before the inadequate conclusion reveals itself. In your case, the quality of your prose suggests that they're in for a good read, and they'll settle in to see where you take them.

You don't want to disappoint them.
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Review of The Fitness Freak  
Review by edgework
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Rated: E | (2.0)
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There are several problems with this story. I'll try to address them in a progression starting with those which are mechanical craft issues, then moving towards more aesthetic concerns.

You need to pay more attention to your word choices. Good prose has a life of its own, apart from whatever content it might be conveying. It's not enough to get the information out. You need to do it with some sense of style as well. So that when you have a sentence like this one, where Sharon is contemplating the last marathon that she will enter,

Her third and final one was in four weeks, and she was in the final stages of training.

the relative simplicity of the information is overshadowed by the needless repetition of the word final, the kind of thing over which your reader will stumble. It's fine to call attention to your character's choices. Not so good when you call attention to your own, in a less than favorable light at that.

A little farther on, your paragraph that begins "Once on the street..." uses the word run three times, as well as running just in case we didn't get it. One sentence, She ran and concentrated on her breathing and her pacing. is simply overkill, since we know from the outset that she's going out for her early morning job. For the first several paragraphs, we're safe in assuming that there is nothing that happens that doesn't include running. So why keep telling us about it?

This kind of stylistic quirk isn't crippling. No one's going to break out laughing and think, "I can't believe they wrote that!" On the other hand, it's the kind of repetition that suggests carelessness, or laziness, and certainly won't endear you to your reader nor convince them that your story is worth their time and effort.

I'm going to suggest that you do some quick research on the past perfect verb tense. Learn to recognize it (it shouldn't be hard; you use it all the time), and then, when you're sufficiently familiar with it, judiciously edit it out of any sentence you attempt to write. It's killing you. Here are some random selections from the text:

Sharon had decided to train extra hard...

She had begun four months ago with strength training...

She had begun to drink protein shakes...

She had run the route she planned the night before...

She had been popular in high school...

Christine had met her husband after college...

Sharon had never taken the time to date anyone...

Sharon had reached Soho and the Manhattan sky had changed from inky black to midnight blue.


To be sure, not all of these are incorrect in their usage. But the one thing that past perfect verbs signify is an activity or state that began in the past, and ended at a later point, but still in the past. In short, none of these verbs are part of your story, since stories happen now. Everything else is backstory, and if you give your readers a story in the present that catches their attention, they won't care about the back story. Conversely, if you fail to give your readers a story in the present, they still won't care about the backstory.

What you need to do is practice thinking in terms of the present moment of your story. Simplify your verbs. These sentences—

She had begun four months ago with strength training and balance exercises. She alternated between the weight rooms and the yoga classes at her gym uptown.

could become

Four months ago she started weight training and balance exercises, alternating between the weight rooms and yoga.

Every time you want to use "had" as a helper verb, ask yourself, "Is this truly an element that exists in the past?" in which case, you need to question if it's needed at all. If it's not in the past, use the correct verb and remove the unnecessary narrative buffer between reader and action.

Remember what I said about stories happening now? In the now of your story, Sharon goes out for a jog. While she's jogging, all manner of elements are introduced, any of which might be the grain of sand around which a pearl of a story might form. We encounter toenail problems; Phil the doorman makes an appearance; training decisions and routines are contemplated; endorphins get a couple of mentions; so too Ginger, the trainer; we note that the streets at this hour are empty and that Sharon enjoys the sense of isolation this gives her; we get a brief biography dating back to her high school years and including her career choices; we learn that she's traveling to Maui in a couple of months for her friend's wedding, an occasion for revisiting toenails and their proper care and attention.

Keep in mind, these are elements that you go out of your way to place in our path. Readers being the cooperative, good natured sort that we are, we're going to trust you and assume that if you mention it, it's worth mentioning and, more important, worthy of our attention. And so we'll file each element away in one of our memory registers, keeping it close at hand for whenever you get around to making use of it in your story. In return for their efforts, readers have expectations. They expect a gun introduced in Act One to get fired in Act Three, and in a way that is integrated into the plot. You've placed all your guns in plain sight, and then proceeded to ignore them all. And your readers as well. For that, they will shut the book, throw it across the room and exclaim, "Aw shucks, I been cheated." Don't do that to your readers.

Instead of crafting a story that has a beginning, middle and ending, you mark time for the first three quarters, and then in a totally gratuitous bit of random violence, kill her. It's not even a purposeful death, simply a blunder. This is not, as you suggest, an O'Henry twist. His twists thwarted expectations that he'd carefully set up throughout the story. When the unexpected irony of the twist arrives, it's both entertaining and organically connected with all that has come before. Your ending is unexpected, true, but it's like a stranger next to you on a bus getting suddenly sick and losing his lunch all over your new coat. Not quite the same experience.

I think you're capable of better. Your readers certainly deserve it.
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39
Review by edgework
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Rated: E | (2.0)
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I've read through this piece a couple of times and thought a bit about how best to serve you with my response. I've never subscribed to the theory that everyone deserves a gold star, even if all they do is show up. So I'm not going to pull my punches here: truth is, if your intent is to turn out narrative prose that will encourage a reader to keep reading, you have lots of homework ahead of you. Writing is a craft, no less so than music composition, illustration or grandmaster chess. While you show evidence of a facility with words—your action and dialogue come across clearly, leaving no confusion as to the who, what, where and when of what's taking place—there is no evidence that the things your characters do and say have any higher purpose other than marking time. In other words, by the end of this extremely long piece, if there's a story looming the horizon, it has yet to suggest itself. I'll get back to that in a moment.

Of more immediate concern is the plethora of grammar and syntax errors that show up from the start. What disappoints about such mistakes is that, of all the elements that must come together to create "good writing," grammar and syntax can actually be learned from a book. So when you show no awareness of punctuation, when you litter your text with run-on sentences and sentence fragments, when you have spelling errors throughout, and when you wander from past to present tense at random, your reader is going to assume that you don't care enough to learn your craft. Then they will wonder why they should care, and they will quickly conclude that they shouldn't, and they won't. So let's assume for the purposes this review that all nuts and bolts issues are resolved and don't stand in the way of an appreciation of your content. Here, too, problems abound.

First up, the opening scene, where Sally rejects Don's marriage proposal. You shift back and forth from his point of view to hers, which is never a good thing, but Don's personality transformation is interesting to watch and it leaves us expecting something to follow—perhaps some kind of twisted revenge. He reveals a decidedly nasty streak in a personality that appears sanguine on the surface, and so we settle in, anxious to see what he's going to do about his disappointment. Alas, his lost love, and his emotional anguish, are never seen again; the rest of the piece proceeds as though the opening scene never existed. This means that your reader will have invested energy and effort getting oriented in your universe, only to discover that you were just fooling. Not a good way to keep them reading.

Then the action shifts to the bar, which is apparently the place where unemployed characters gather while they wait around for a story to hire them. In the meantime, they talk to each other about this and that, they refer in passing to interesting things that took place elsewhere, they flirt and they fight, all safely removed from anything resembling a plot. I'm not saying you don't have a story in mind for Don and his friends, only that after many words and paragraphs, its contours remain undefined. Things happen, more or less, but things happen in real life too, and there are no stories in real life, just this thing happening, then that thing. A story requires much more than a mere sequence of events.

Don is your main character. You kicked things off to a good start by giving him a goal, something he wanted, something denied him, something he was going to have to fight for. In other words, a problem, a situation, an imbalance in the placid surface of the status quo. And, at the same time, you provided him with motivation, something to give meaning and purpose to his actions.

None of those qualities survive the move to the bar. What you are missing is a problem. No problem, no story. Just stuff happening. A problem becomes the focus of your energies, and it gives the reader a reason to ponder that most essential of thoughts: "Gosh, I wonder what's going to happen next." So far, there is no next. Just this, then that, then something else.

Not to say that problems don't exist. Don's life is far from perfect. He's not only jilted by his one true love, he gets his butt kicked by a hapless drunk who is then subdued by a waitress. But again, these things are simply presented as journalism. For them to have purpose, there needs to be a narrative progression as Don moves through the steps needed to resolve his problem, whatever it might show itself to be.

Story craft is a labyrinth of a topic and there are infinite ways to slice and dice the structure of plots and what makes them successful. But for now, you need to go back to basics. Figure out what Don needs and seeks to attain, or, conversely, what he wishes to avoid and from which he attempts to retreat. Approach or avoid. Fight or flight. Most plots contain such motivation at their core. The next step is to figure out what's in his way. At this point, it's decision time. What's he going to do? He could just say, "Oh, well. Nevermind." and your story will be over. Or, he could decide to do something, in which case you have (wait for it) ACTION! Things happening. But not just any random event. We now have purposeful action, aimed at achieving a goal (which is when your reader will begin to wonder what's going to happen next.) Of couse, if he solves his problem right out of the gate, you'll still have an unsatisfying story. This is where unintended consequences and unexpected implications show up, requiring new decisions and actions, and on into the night, for as long as you can spin out plot points. The result, no matter how many different things you create for your character to do, is that they all will exist within a force field that guides them in the same direction: toward solving the problem. Once you establish such a force field around your characters, you'll find that they can pretty much figure out what to do next on their own.

Oh, and pick up a book on grammar. You might also check out The Elements of Style by Strunk and White. It's a great place to start.
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40
Review by edgework
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Rated: E | (3.0)
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In your review request you allow as how you think you're "hot stuff," which strikes me as fairly arrogant. If you have the audacity to believe that, out of the vast flood of hopeful submissions inundating the desks of hapless, underpaid and understaffed editors, yours stands a chance of plucking you out of obscurity and opening the door to publication, success, even, dare we suggest it, fame, some of that arrogance will definitely serve you well. Just don't forget to temper it with humility, in that you're juggling forces over which you really have no control. Every story is a combination of hard-won craft, and a gifted inspiration, the source of which can never really be located.

You show evidence of both craft and inspiration in this piece. You also manage to push the story itself (which is not to be confused with the content of which it is constructed) beyond the surface of events into the wider context, both physical and philosophical, within which it resides. You have some decent chops, and at a couple of points you give us a glimpse of what you might be capable of, once you make peace with your chosen genre and begin to exploit it to the extent that it deserves.

The fundamental problem is that you haven't quite gotten around to writing a story here. You have a compelling chronicle of events, but stories are more than mere events. They are, first and foremost, about the characters whose lives are impacted by those events, what they choose to do in response and how they seek, and possibly attain, a resolution. In the case of your main character, we don't even have a name for him, let alone a sense of who he is, what he needs or why the situation in which he finds himself is significant enough for us to care about him. We don't care about him because we don't have enough to care about. And so your narrative stands or falls strictly on the situation. In truth, as it unfolds, the situation shows itself to be worth our attention, but only for the time we read about it. We'll remember nothing of The Navigator, because we've been offered nothing memorable about him.

When I spoke of exploiting your chosen genre, I wasn't referring to sci-fi, with which you seem quite comfortable. I mean prose narrative. For the major part of your story, you show evidence of a serious affliction that I've determined affects many writers these days (some of whom are published). I call this problem screenwriter envy. You watch as your story unfolds on the movie screen in your mind (a perfectly reasonable process, by the way), but then you simply transcribe what your camera and microphone record. This is not prose. It is incomplete and unfinished, as are all screenplays, dependent as they are on legions of creative and technical teams who embellish, massage and carry the words and actions described on the page into the semblance of reality that a finished cinematic work offers. Your words contain none of those completing elements. Even if you were able, in prose, to translate the full language of cinema, it would still be an imperfect translation. The written word can't hope to compete with the movie screen when it comes to conveying realism. Movies have it easy in that respect: if we see it on screen, we believe it, particularly if the full complement of elements comes together to produce a single effect. You can't simply present an event on the page and expect us to accept it. It doesn't work that way. You need to recast the full context of your scene in prose narrative, which, while deficient in capturing the immediacy of cinema, offers much that simply cannot be filmed. It is those elements that are missing from your narrative, but those are why we read, and why we remember what we've read.

If you're not sure what I'm talking about, this passage is a textbook example. It's the opening to The Red Wind by Raymond Chandler, a favorite of mine:

There was a desert wind blowing that night. It was one of those hot dry Santa Anas that come down through the mountain passes and curl your hair and make your nerves jump and your skin itch. On nights like that every booze party ends in a fight. Meek little wives feel the edge of the carving knife and study their husbands' necks. Anything can happen. You can even get a full glass of beer at a cocktail lounge.

While this contains a number of vivid images, simply putting their equivalent on film would scarcely capture the effect. This is prose doing what only it can do, providing a narrative context within which the action and dialogue can find its proper place. You need to let go of the camera and microphone and trust yourself to provide this kind of voice for your story.

That won't be possible as long as you slavishly follow that timeless piece of bad advice: show, don't tell. What you end up doing is showing us everything, but telling us nothing. When every detail is given a close-up, moment by moment accounting, we have no way of determining what is important, what is merely supplementary. The full and accurate adivce is show what needs to be shown, tell what needs to be told. Telling is valuable and crucial, not only for compressing buttressing detail and background, but for offering a voice for the story itself. You allow this voice to come to the surface only in your last paragraph where, were this to be filmed, the camera would pull back from the immediate events and allow the screen to fill with all the surrounding terrain. You show a metaphysical rather than physical vista, which is, again, something prose does effortlessly and cinema hardly at all.

And then there's your main character, who would also be your protagonist were there a story to present him with a problem that needed solving. As main character, there is nothing for us to note. He has no goals, no reason for being where he is, no driving force, no agenda that he is following. As for the outer story, he has no imact on those events. They simply happen as he stands passively by and watches. Keep in mind: what you want, more than anything else from your readers, is to provoke them to think, "Gosh, I wonder what's gonna happen next?" That's keeps them your readers. While there is a next here, it is preordained, running along its track like a fun house ride, your readers strapped in along with your main character, observing but not participating. And so nothing is asked of them, and they invest nothing of themselves in the experience of reading. At the end, they think, "Oh, I get it." To be memorable, your story needs to do more than tickle their intellect. It needs to slug them in the gut.
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41
Review by edgework
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Rated: 13+ | (3.0)
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This is an intro / prologue to a larger work. I have no idea, of course, whether or not you manage to develop that story to a satisfactory conclusion, but I can say that you have a rich prose style. Possibly too rich, but that's probably just a stylistic preference on my part. I can easily see such prose going down quite smoothly with many readers.

Here's what I see as a problem: Everything's going fine with your two characters, who are in the peaceful moments after an intimate encounter. Then, the reverie is broken by a text message coming in to your main character's phone. She reads it as sees it's from her husband who tells her he's on his way home. (ETA, 1 hour).

Okay, so she's sneaking around behind his back and doesn't want him to know, of course. 1 hour seems like plenty of time to cover her tracks, but instead, she gets frantic. The final thought we are left with is, "Oh Dear God, had I just sinned?"

Now, between you and me, I think that's the kind of issue one tends to grapple with before making the decision to engage in auxh extra-curricular activity. In fact, if the word sinned is an active part of her vocabulary, I doubt there would be too much ambiguity at all about where the lines are drawn. A more secular reaction would have been, "Oh gosh, did I just betray my husband?" Uh... yeah. That's what they call it. And she knew it before hand, and decided that the risk was worth it.

So what we have here is an artificial problem, one that will ring false to your readers. You never want your readers to think, "Aw, heck. They wouldn't act like that!" Because they they will stop believing what you write, and they will quickly stop reading.

I think you need to give her a different reaction, one that doesn't make her so naive and unaware of the implications of her actions. At the moment we just want to ask, "What did you think?" But truth be told, we probably won't hang around long enough for an answer.
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42
Review by edgework
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Rated: E | (3.5)
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I must confess at the outset: I don't really get dragons. As a genre, I mean. But then, I don't get vampires either. However, I can't help but note that both genres seem to be enjoying a healthy run in the marketplace with neither my understanding nor my participation, so maybe I'll just focus on what I do understand and leave my personal preferences out of the mix.

What I do understand is that genre means nothing if the writing stinks. Yours is good. So much so that I'm tempted to wonder, given that your novel is, as you say, "moving along nicely and the end is in sight," why you would bring in a jerk like me and risk muddying both the waters and your focus, when you too appear to be doing just fine on your own. But since you asked, there are three points I'll raise, issues you might keep in mind as you go back through this, after the first draft is finished, and tighten, fine-tune and rework those elements that call for it.

You're quite good at descriptions; your characters all stand out as individuals, both in appearance and in their personalities. You also manage action well, deftly juggling the who, what, where and when so that the reader usually knows what's going on. In fact, I'd say you've paid close attention to the old adage, Show, don't tell. That's the good news. Now the bad news: that old adage is misleading and offers a host of expository traps just waiting for the unwary writer to stumble into. You manage to avoid pitfalls more than most, but as you reconsider and revise this or that passage, remember the full version of that "rule:" Show what needs to be shown, tell what needs to be told."

Telling has gotten a bad rap over the years, and indeed, many take sloppy, lazy shortcuts that convey information but leave the reader wanting for an actual experience of what's taking place. On the other hand, telling can be efficient: it's how you move from summer to autumn without describing each leaf as it changes color. Telling is how you effortlessly dispose of back story, when called for, without resorting to cludgy solutions like flashbacks. And telling is what separates prose narrative from a screenplay. Screenplays can't really tell anything without the awful convention of the voice-over which never works (okay, Dexter is the exception that proves the rule). Most important, the split between showing and telling is an effortless way of signaling to the reader those scenes that are crucial, as opposed to those that are supplementary.

Not every scene requires a close-up camera and microphone transcribing every wave of a hand, every eyebrow arched, every sound of boot heels clacking across the floor, every dust mote illuminated by sun beams and every word of dialogue. Yet many writers feel they are obligated to provide precisely this level of detail in service of the most mundane of scenes. Sometimes it's perfectly fine for a room to go silent when a character walks in, sits at the table and calls for a pitcher of beer. Sure, a lot of details are glossed over in such a compressed telling, but the question you must always ask: do they really contribute to the actual narrative?

I bring all this up as I consider the opening scene of this chapter, one that is quite nicely rendered, by the way. On the movie screen in your mind, I've no doubt that the story would open this way, with rich visuals to establish time and place, as well as a sense of urgency. But I question if such a close-up portrayal serves your readers and their efforts to make sense of the universe they've just entered. Keep in mind, they'll trust you completely at the outset. They'll give you the benefit of the doubt in all instances, assuming that whatever is presented is important enough for them to file it away in one of their memory registers to be retrieved at the proper moment as the story progresses. But if they begin to suspect that some of the stuff they're filing away isn't all that important, they'll stop trusting you.

I think they'll file a lot of unnecessary material away in the opening, until Ordric Forkbeard returns to his cottage. For my money, that's where your story truly begins. It is there that the emotional tension is most appropriate, and there that the narrative requires a fine-detailed rendition. I'm not suggesting that you junk the opening passage; clearly it's important. But you can certainly collapse many of the details into broader expository strokes that paint the picture, set the scene, introduce the important characters and then move on to the crucial interactions.

This brings me to the second issue. Actually, it's a special variant of the first. I refer to that movie screen in your mind. Too often writers imagine their stories unfolding as they might were they playing out as a movie, certainly a valid way of imagining the story. But too often they simply transcribe the scenes as they envision them on the screen, which is not quite the same as simply showing us things that could be told. Truth is, you can't show everything on the screen simply by transcribing the action and dialogue. Think of all that's left out. In your opening, we might see the crows set loose, perhaps hear a cryptic comment letting us know that they are searching for something; we would see torches in the fields, men dressed rudely, carrying primitive tools, and without any effort at all, we would find ourselves firmly established in a time and place. Details would come, but we'd already have a broad category within which to organize them.

None of those visual and sound cues are present in prose that simply describes action and dialogue, in the order that they might appear in a movie scene. You need, again, to fall back on the unique language of prose, rather than attempt to come up with translations from the language of cinema. Unless you have a specific reason to do so, you never want your reader left in the dark, particularly about such basic elements as who is speaking, where they are and what they are doing. You mention Forkbeard in the second paragraph, but we still have no direct connection between him and his daughter, who is cryptically mentioned in the opening paragraph without actually being identified. In paragraph four, as Forkbeard trudges home, we still don't know who he is. Maybe, by this point, we can make an educated guess, but don't make your reader work so hard on such small elements.

In the same vein, you have two lines of dialogue that, on your movie screen, make perfect sense, given that we would easily know who spoke them, and to whom they are speaking. One is when Gwynneth says "I should go." The other is when Forkbeard asks Mertha Mirkwood "Why did you come?" In both cases there is no indication who is speaking and, given the assembled characters, multiple interpretations suggest themselves. Furthermore, we don't even know Mertha's name until after Forkbeard speaks to her. The correct time to identify her was when Forkbeard first enters the cottage, at which point you could also have indicated, without breaking a sweat, his disdain, or at least, his mistrust of the woman.

Please don't get me wrong here. For the most part, I think your prose does exactly what it's meant to do, which is to convey a narrative without getting in the way. The only time you ever want your words to call attention to themselves is if they break the reader out of their willful suspension of disbelief long enough for them to think, "Gosh, I wish I'd written that." Otherwise, such moments will slowly erode that willingness to suspend disbelief, reminding the reader that it's just words, after all, and probably not the best words at that. In your case, these are infractions both small and rare. But stack up enough of them in chapter after chapter and they'll rob your story of its emotional impact. You never want to do that, particularly when, as is the case with your prose, it's so easily avoided.

The third point, given that I only have the first chapter to work with, may well be totally off the mark. The issue is still worth considering. Keep in mind that problems are your stock in trade. No problems, no story. A short story will probably be fairly restricted in the scope of its problems, likely confining itself to one specific issue that needs attention. In a novel, chapters are very much like short stories in that they each require their own narrative arc as the characters begin at one point, move through a transition and then reach the conclusion. Unlike a short story, which calls for a resolution, you want each chapter to set up the next and provide a seamless transition into it. What's clear about your opening chapter is that by the end, all is well. The problem has been identified, addressed, and overcome. Along the way we've learned valuable information about the various characters, but in terms of a narrative arc, you have reach the end and, whatever is to come, you will be starting over in chapter two.

Don't discard your problems so easily. If you do it right, you can turn anything into a problem that requires a solution. With the proper narrative approach, crossing a street can be a problem, fumbling for keys in the dark, looking for something to eat in a barren kitchen. It is the transition between the point that your character identifies a problem and the point that it is solved that will keep your reader wonder what's going to happen next. Keep them wondering that, they'll keep reading. Your willingness to set up your opening problem as dire, only to dispose of it with such a minimum of effort, tells me that you may well be selling your story short elsewhere as well.

Your chapter should properly end when the dragon covers Forkbeard's daughter with his wing. You've already alerted your reader to the relationship between man and beast and between father and daughter and you have created an intolerable imbalance in the status quo, such that decisions and actions will clearly be required. You need to give your reader more of a payoff than, He issued the ancient command for release in a voice dripping with menace. His stance dared the beast to disobey. And that's it. After all the torchbearers in the fields, all the angst, the gnashing of teeth, the emotional turmoil, the threat of violence—one word is all it takes? Are you kidding me?

After the set up you've provided, you could get away with an entire second chapter devoted to Forkbeard having to call on all his resources to bring this beast back under his control. You have to learn to recognize the resources that you yourself have engineered into your narrative, and exploit them to the fullest. Unless...

Unless that bit about dragons being dragons, after all, and how even a dragon master like Forkbeard couldn't be certain of his control over them wasn't a prelude to an upcoming plot point but, rather, one of those irrelevant elements that your reader will file away, never to be used again. In which case, I would wonder why you bothered with the first chapter at all.

I don't think that's the case, however. There's too much here that suggests that you know what you're doing, you understand your genre and you have a real story to tell. Just keep in mind: you never want to let a good problem go to waste.
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Review by edgework
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Rated: 13+ | (2.5)
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Any successful story, regardless of style, plot, characters and relationship of the internal reality to whatever we think of as the "real world," will be a blend of the plausible and the implausible. The plausible is necessary to give your readers something familiar with with to orient themselves. The implausible is what lifts simple, mundane events out of the realm of the ordinary and begins the process of turning them into a real story. As I often point out in my reviews, there are no stories in real life, simply stuff happening, none of which really amounts to much on a day to day basis. Real life can be pretty boring, actually. Stories are triggered when one asks, "What if...?" That question is the interface between the plausible and the implausible: "What if, instead of everyday stuff, something implausible happens?" And then you're off and running.

The primary flaw in your story is that by placing roughly 99% of the narrative inside the subjective musings of your main character, one whose sanity is unexplained at best, doubtful at worst, we never get an opportunity to balance the familiar with the implausible. None of it is familiar; the entire narrative offers an internal monologue that focuses on nothing in the real world. There's a definite poetic quality to your prose, a music in your rhythms and imagery that is not without interest, though the Father Sun / Mother Moon stuff get's pretty stale pretty quick. And sentences like this:

Dusk has plopped himself down on the sky's sofa and the stars have filed into the function room of infinity.

say everything there is to say about your stylistic approach. Trust me: A little of this stuff goes a long way and you've pretty much exhausted your quota with that one sentence. Unfortunately, you never leave the realm of surreal abstractions and, at some point, your readers will throw up their hands in frustration and cry out, "Could we have a car chase, maybe? Or how about a real conversation."

The one moment when the real world threatens to intervene, the arrival of the messenger from another town, offers a couple of reality crumbs tossed in our path, though when the main character asks, "And do survivors of the so-called nuclear catastrophe inhabit this town?" you feed us information but no experience. Your setting, and set-up, remain obscured by the self-indulgent ramblings of your main character. And, by extention, you yourself.

You say you are a young writer and so I assume you recognize that there is much growth ahead of you and hard lessons in the craft that must be mastered. You clearly understand the written form of our language; your words have much to offer strictly on the basis of their sound and the composition of your sentences and paragraphs. I can imagine that you enjoyed writing this, even reveled in your impulse to exclaim, "Hey! Look what I can do!"

Now it's time to start thinking of your reader. Without readers, you're just throwing darts in the dark. That means you must restrain your wild, reckless creative spirit long enough to deal with some of the annoying, bothersome questions that they tend to come up with. Questions like, "What the heck is going on?" or "Is there a story here, or what?" or, the most deadly of all, "Why the heck did I just spend my time and effort on this?"

Once you allow them to veer down such paths, you've lost them and won't get them back.
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Review of Samount Gugar v2  
Review by edgework
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Rated: 13+ | N/A (Review only item.)
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I remember this story from the first time around. I recall some of what I said when I first reviewed it, but I'm too lazy to go wading through the archives, and it doesn't matter in any event. This story stands or falls on its own merits, regardless of what it evolved from.

Time warp plots are always a nightmare to manage. The trick is to tell the story without triggering your reader's "Hey, wait a minute, that doesn't make sense," response. You manage to navigate these perilous currents by not bothering to explain anything. You simply present the events as a given, take it or leave it. I think you pull it off. Truth is, the physics and real world implications are so convoluted, the minute you try to establish a scientific basis for whatever plot points you come up with, you end up violating one paradox or other. So this is good.

August's relationship with Julie seems to be a little closer to a real romance, but it's not there yet. This is a problem for two reasons. One, I mentioned last time: he has no logical reason not to have made his move, long ago. He loves her, she knows he loves her, the feelings are obviously reciprocated, and given her take charge attitude, she wouldn't have tolerated his procrastination. She'd have made the move if he wasn't going to. So the nature of their verbal jousting comes off as false, more a symptom of your reluctance to create a real romance than a believable character interaction. Two, an emotional line is crossed when a realtionship blossoms into a full-fledged romance. After that, all is changed. August has not yet crossed that line, turgid fantasies notwithstanding. You need him to have crossed that line if you want to lend weight to the situation that faces him at the end of the story. It's as simple as that. He needs to have his guts ripped out and be motivated by the experience for the rest of his life. An intellectual exercise in what their relationship might be like won't be enough to sustain him. Losing the love of his life will.

You ask if you can get more action into the opening paragraphs. What you need is a serious case of misdirection. Right now, there is only one story, and you and your characters vamp and chat and do this and then do that until they get to the real story. What you need is a proxy story, one that has a life of its own, that moves through a narrative arc that sucks the reader up in its wake, one that keeps them wondering what's gonna happen next. That's how you will slug the reader in the gut when they get to the ending. Right now, interesting a twist though it may be, it's really just one more thing that happens in a string of things happening. But things happening is too much like real life, where, as I note often, there are no stories. You need to lash your "things" into a cohesive narrative that starts somewhere, moves through changes and drops the reader off in a totally different place.

You already have the elements in place, though if you take my advice and present August and Julie as being in a full out relationship, you'll have an easier time of it. Right now, her odd attraction to the old man strikes August as curious, but not much more. What if her attraction was more than just a passing thing of interest for her. What if she had a reaction that was totally out of character. One that provoked a genuine flash of jelousy in August. Now you have a set up for some interesting character interactions that get underneath surface chatter and which will capture your reader's attention.

When his identity is revealed and August leaves with him for his interview, he will have decidedly mixed feelings about this stranger, one who, nonetheless, seems to be on intimate terms with both him and Julie. When the ending arrives, it won't feel like it's grafted on; it will be an organic extention of all that has come before.

Of course, there's any number of things you could do to create a real narrative for August and Julie. But I focused on this development because it incorporates the set up you've already provided. All that was missing in your version was genuine character emotions and conflicting priorities bumping up against each other. Which is all any story requires.
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Review of Breaking Free  
Review by edgework
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Rated: E | (3.0)
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I don't know if this piece is biographical or not, but for the purposes of this review I'm going to assume that it is. In any event, your readers will treat it as someone's biography; whether the main character is you or an invention won't be relevant to their appreciation of the text.

So here's the good news and bad news about biographical material. On the one hand, you have a direct connection to the events and can bring an intimacy to your depiction of them that is not always possible with invented characters. On the other, you can become quite jealous of the history under discussion, either fearing to be too honest, or else fearing to deviate from what really happened.

Unless what you're writing is presented as an autobiography, here's what you owe history: ______________________. You owe something only to your readers, and what you owe them is a story. You are not only allowed, you are obligated to lie, cheat, steal and otherwise fabricate history in the service of that end. I'll leave it to you to decide if your life entails the kind of life experience that would cause others to invest their time into reading about you. If not, let's write a story.

You have the raw material here of a powerful story here, but it is as yet unformed, lacking structure. There is an arc of sorts, but mostly you tell us about it. What you need to do is get out of the way, remove the narrative buffer that now stands between your readers and the activities you allude to, let your characters come to the fore, put them center stage, hit them with the spotlight and set them in action.

I'm going to do something her that I usually resist: I'm going to suggest rewrites. Keep in mind that there are any number of approaches you might take as you turn these rough notes into a real story, and while I think a case can be made for my perspective, you might well chart a different course. What's important is not that you do what I suggest, but that you engage in a similar process yourself as you discover what your story is, whose story it is, what their goal is and how they overcome the obstacles that face them.

For my money, you can junk the first five paragraphs outright. The back story stuff about the families is important for you to know, but, honestly, your readers don't care. What they will care about is that your characters behave in the present in a manner that is consistent with their backstory. In that way, much can be filtered through the action and dialogue that will reveal the relationship dynamics, not by stopping the proceedings and addressing the audience, but by letting your characters do what comes naturally. Then, when you really need a authorial aside for the purposes of explanation or embellishment, you can slip it in at an appropriate pause in the action and no one will notice the intrusion.

I would start with paragraph six, but not in the way you've done it. There's a compelling scene buried inside that exposition, one that shows your main character making an object disappear, then trying the trick on herself. Will we know what's actually going on? No. Will we keep reading to find out. You betcha. And if you let her contemplate Anton's disappearance as well, with a touch of malice thrown in, we'll get the point. The relationship will be suggested before we even know any details.

Here are a couple other statements in which you simply tell us things that actually deserve their own scene, each with an arc of its own:

It had become secret knowledge that Anton wasn’t my dad’s natural child and this secret was well-guarded in the Montgomery family. But since I was so bright and “sneaky” (according to them), I discovered this on my own and a lot of things started to make sense...

Anton also lived with my Grandma Montgomery, who lived next door to us at all times and was a major player in our family. She never made it a secret that she despised my dad and said so many times, even in front of us kids and my dad.

And then there's the actual abuse. You don't specify what form it takes, but you don't need to. The actions themselves are never as important as the lingering aftermath. You suggest that it was an ongoing process, but you don't need to try to create that. One example will suffice. We'll understand without being led by the hand that if there's one time, there are more. But you need that one time, for the emotional punch you want to evoke.

So if you write these scenes, will you have a story? Not yet. You'll be close. Unfortunately, as it stands now, you've denied yourself the kind of plot development that leads to a crises and forces a resolution. As you put it:

To make a long story short, telling on Anton would have been a waste of time. In fact, it would have made things worse because then I would have had to deal with Anton’s anger for having told. I learned early to keep things to myself.

This is where history needs to be jetisoned. Your job is to create a reason why telling on Anton will be detrimental to him, to the Montgomery's and to the dysfunctional status quo that now runs the show. Let your main character make waves, cause a disruption, upset a few apple carts.

Then decide on a resolution. Ask yourself, is this resolution does your main character win, or lose, and is this good or bad for her. How about the story itself; what does your resolution say about the stance the story takes toward your characters and their actions.

Like I say, this is not the only way you can approach this. Any of your characters could step out and, while your main character will most likely remain the same, you might consider someone else as your protagonist, the driving force behind the outer events that impact on your main character's arc. In my version, main character and protagonist are filled by the same character, but there's no rule that says they have to be.

What's important is that however you tell your story, you need to keep your reader wondering what's going to happen next. That's how you keep them your reader. And that's how you get stories published.
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Review by edgework
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Rated: E | (4.0)
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Nice writing. You have what I call "Beautiful Prose Syndrome." That's where you never actually get around to telling a story, but your prose is sufficiently polished and elegant that you almost get away with it. Almost. Truth is, you're not far from a real story here, but what you'll need to do is come up with something happening in the present. That's where stories take place, in the present, and they unfold for the reader in real time. Understand, Whatever the action that takes place in the present doesn't need to be what the story is really about. It's perfectly fine for it to be a decoy story, capturing the attention of the reader, distracting them while you let the real story slip in between the lines.

Right now, you're simply giving us what the real story is about, but it's not a story at all, it's a reflection, an internal rumination, a memory. It's all in the past, or else it's some form of conditional present, where you discuss, not events, but a type of event. Your opening paragraph is an example of this. We understand that this activity has been going on for a while, and it is continuing into the present, but you aren't talking about a specific night, with a specific set of circumstances. It's all in a nebulous realm where time is an abstraction and nothing actually happens.

What, you ask, might happen? Ya got me. It's not my story. The possibilities are, literally, infinite. The trick is to carve out a specific arc from all the limitless possibilities and make that the one thing that happens. That way, the reader will be able to wonder what's going to happen next. Get them wondering that, they'll keep reading and you'll be successful. Right now, there is no next. You'll want to work on that one.

I'm being half flippant here because truth is, you are a good writer and I assume you know it. Don't all into the trap of coasting on what comes naturally. Add a little sweat, toss in some craft work, cobble together a genuine narrative arc that augments the thematic issues you're trying to pass off as a plot, and you won't need to rely on obscure literary magazine editors with a post-modern bias against story and sense. You'll find doors opening for you across the spectrum.

I suggest you go for it.
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Review of Silence  
Review by edgework
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Rated: E | (3.0)
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I can tell you have a poem in mind, with this piece. That's good. Many who aspire to poetry have no sense that it not only is different from prose, it is everything that prose is not. This is not prose. The easiest way to determine this is by taking out the line breaks and recasting the words as two separate paragraphs. If the sound, sense and impact of the words remains unchanged, it's prose.

That cannot be said for this piece. There is a rhythm and musicality in your lines that would vanish inside prose paragraphs. Likewise the end rhymes flowers / hours (which is a nice combination, by the way). And in your last line, you suggest that you understand probably the most important thing about a poem, which is that it should never be about what it's about.

Subject is the domain of prose. That's what prose is all about, those external elements to which it is dedicated to explaining, narrating, arguing or refuting. Without a subject, prose has no reason to be. Poetry, on the other hand, not being prose, has a markedly different relationship to subjects. While poems can certainly be "about" something, that subject is never the reason a poem becomes memorable and a part of the canon. The true subject of a poem is language itself, and the kinds of tricks of which language is capable when it is cut loose from the need to adhere to a linear, cause and effect notion of prose sense. What makes prose memorable is the clarity with which it transmits its subject to the reader. What makes poetry memorable is nothing less than magic.

It accomplishes this feat, first and foremost, by saying more with less. If there is only one editorial rule that any poet choses to follow, it should be cut, CUT, CUT. If you can trade ten words for six, do it. You'll most like have had to come up with a concrete image that evokes the moment you have tried so laboriously to explain instead. And while you're at it, you might ask yourself if you really need two visits to the grave when one would suffice. Repetition can be a powerful device, but not like this. (I'll point out a example that works in a minute). And, finally, do you need to spell it out for us at the end? Doing so simply restricts the poem to being about what it appears to be about. The magic of poetry begins to work when you find ways to make your language do double duty, saying one thing while implying much more, or evoking through metaphor something else entirely.

What you are doing here is telling us about a situation. Telling things is the realm of prose—starting at the beginning, moving through a sequence of developmental elements, and arriving at a conclusion. Go back to the drawing board and rethink why you're writing a poem in the first place, and figure out how to create this moment, not tell us about it. Doing so might require losing some of that linear "sense," but if you truly manage to evoke the sensations of the moment, you'll make your experience ours as well.

I want you to Google "Stopping By Woods On A Snowy Evening" by Robert Frost. You've probably read it before, perhaps several times. If you haven't, read it now and don't kid yourself that it's a simple poem about a simple subject. Note first of all how your own approach to poetry is in line with Frost's. All American poetry from the past century until now can probably be traced back to either Frost or Wallace Stevens. They didn't much like each other and had little time for each others' work. Stevens complained that Frost insisted on writing about "things," while Frost lamented, "But what does it mean?" They defined two different relationships between the words in a poem and the poem's subject, and the relationship between the poem and the world beyond. Frost wrote of the world, and his poems exist in it.

In this masterpiece, he offers a simple surface, a simple poem about a simple moment of reflection as the snow comes down on a quiet evening. Note the rhythms and the rhyme scheme, both fixed and predictable, but, somehow, sounding utterly natural, as though these were the words he'd have chosen anyway, that it's simply a coincidence that they fall into fixed metrical feet and repeating patterns of end rhymes. Note also that there are virtually no abstractions in any of the lines. No explanations, simply hard nuggets of sense data. The only place where the narrator drifts into a subjective realm is when he imagines his horse's confusion that they are stopping by the woods for no apparent reason. Then notice how he subtly sets the scene in ways that never call attention to themselves, letting us know that the village (and the day to day world) are somewhere else, that here, as the woods quietly fill up with snow on the darkest evening of the year, time and place are something different, something transformed. Of course, he doesn't do anything so clumsy as actually give such sentiments voice. They merely lurk in the background, where they belong, providing a force field to give direction and meaning to the surface events. And then, the final stanza, without which it would have simply been a nice little description about not much:

The woods are lovely, dark and deep,
But I have promises to keep,
And miles to go before I sleep,
And miles to go before I sleep.


And in these simple words, we realize that the poem has opened up to nothing less than a meditation on life and death, as it balances the comfort and release of the grave with the responsibilities of the world. And there is that truly inexplicable repetition of the last two lines. The first time, the poem remains purely on the surface. But the second time, no requirements of content or subject justify its presence. In that repeated line all the weariness of the world finds its voice, along with his acknowledgement that release from this mortal coil is a long way off. But, of course, none of these ideas are spoken aloud either. And so, instead of merely saying, "Oh, I get it," we, for a moment, are transported into that timeless space of reflection, recalling moments like it from our own life, and recognize a metaphysical truth that truly is beyond words, a concept that would be explained in prose only with great difficulty, but which, in a properly structured poem, expresses itself effortlessly, all the more so because it's never actually formed into words. That's the magic of poetry, and I think it's the type of effect you want to achieve with your poem. Such an effect doesn't come easily. If it did, everyone would write poetry and no one would think it special. But if you aspire to memorable poems, the effort not only has to be worth it, it has to be the whole point.
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Review by edgework
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Rated: ASR | (3.0)
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You have a serious problem with this essay: The product on the page does not match the vision in your head. Whoa! you might respond, how can I possibly know the vision in your head? Easy. You've presented it from start to finish. You tell the reader exactly what you think of this book, precisely where you feel the book succeeds and where it falters. As an intellectual exercise, it performs nicely. Alas, you've left your reader out of the equation. If all you needed to convince was yourself, you've done a fine job. Most readers, however, will scan through your statements and come out with that ageless reader reaction: Oh yeah? Sez who?

Fortunately, while the condition is crippling, the solution is easy. You simply need to go back to your source material (with which you are clearly familiar), and, at each point where you state an opinion of your own, find buttressing material from the text to justify your opinion. That's called argument and persuasion. Right now, you are doing neither. You simply tell us what you think. Your job as an essayist is to show us why you think it, with sufficient logic and clarity that you convince us to agree with you.

You set out your premises in the first paragraph. After that you need to get down to cases. Consider these three sentences from the opening of the second paragraph:

Radford succeeds in detailing the mainstream media's exploitation of emotion. He explains common logical fallacies committed by martyrmakers. With that, examples of groups profiting from tragic events illustrate some of the most deplorable aspects of the media and ordinary people working together to manipulate public opinion.

At the moment, they are simply your opinions. Do you have a reason for them? Where does the media exploit emotion? What examples? What fallacies are committed by martyrmakers (did you mean mythmakers)? What groups profit from tragic events? How do they do so? Examples, examples, examples.

This is a variation of show, don't tell. You're telling us what you think. Show us why. There's a dual operation at work here: Radford's book on the one hand, your assessment of it on the other. Both are needed in equal parts to create a convincing essay. I think it's fair to say that every sentence in the second paragraph requires you to return to the text and use Radford's words to argue your position and persuade us of its accuracy.

Here's another from the third paragraph:

While the book provides useful information, the organization of data and analysis feels frenetic, as information gets lost in ill-formed transitions.

Show me a transition that is ill-formed, point out how this dilutes his message and perhaps even offer a suggestion as to how he might improve his presentation.

You will never reach the point of turning your opinions into facts. That's not your job. Opinions are, in fact, your stock in trade. Clearly I have no problem with your positions or the ways in which you frame them. Now, turn those opinions into a legitimate essay and you'll be good to go.


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Review of A Dream  
Review by edgework
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Rated: E | (3.0)
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There is good news, and there is bad news regarding this poem. The good news is even better than that, since it involves something that is difficult to teach—either one understands it, or else they spend their time writing bad poetry, or worse, pseudo poetry which is really just prose statements cut arbitrarily into awkward line breaks. What is immediately apparent is that you are thinking in terms of real poems which, however one defines them, embody everything that prose is not. The bad news is that you haven't gone far enough in purging the prose from your poetry. But even that isn't all that bad. It simply entails recognizing the craft elements that you are already juggling well, and carrying them further.

You definitely have a subject here, and a point you are trying to make, and you make your point. And then you are done. Along the way you show a facility with language and word play both with rhyme and meter. What you need to recognize is that your subject and your point, while certainly valid in any genre of writing, are the least interesting aspect of any poem. It's all the "along the way" stuff that will determine whether a poem endures and gains entry into the canon. So keep your subject and make your point; just go about it with language that offers more for less. An observation from T.S. Eliot says it best: "Meaning is the piece of meat a burgler tosses to the dog. It keeps the mind occupied while the poem goes about its real business.

That real business is all the things language can do apart from conveying a subject and making a point. Those are properly the domain of prose, and there is probably no finer medium that written English to accomplish the task. Prose describes, it establishes heirarchies of importance both in time and space, and internally as well. Poetry is language that dances, that plays games, that takes shortcuts through wormholes, establishing links that would be awkward and clumsy in prose. While you certainly have that enviable state in mind, you have to be willing to focus more on the dance and less on the meaning.

You salt your lines throughout with rhyme, but it's haphazard and inconsistent. No one says you have to rhyme, of course, only that there should be some reason for it when you do. Lines and end rhymes are elements that belong solely to poetry; nothing similar exists in prose. They are totally unconnected to subject and meaning, at least not in the linear, cause and effect nature of prose. They are one of those things that in a well crafted poem functions alongside the surface meaning of the words, establishing a shadow structure that enhances and embellishes those surface meanings. I'm not going to suggest how you might consider rewriting this, only that you harness your ability to rhyme and turn it into a something that justifies itself and stands on its own.

The same can be said for meter. Right now you are all over the place. While many of your lines scan well, there is no sense that the rhythm of your lines comes together to form a larger, coherent structure. This stanza, for example:

Gave them away?
Do you not know?
Dreams are not for giving away.
Dreams are for hope, for secret desires,
dreams are life's burning fire!


There's a nice musicality to the lines, a rhythmic flow one to the next, though you stumble in line three by using the word away a second time, a flaw that sticks out sufficiently to break the music. But simply in terms of the scansion, it works. In the two opening lines, you echo your first stanza. But after that all similarity vanishes. Neither stanza is necessarily wrong; they just sound like they came from different poems.

In the development of your subject matter you achieve a steady progression throughout until you say what you want to say and your point is made. Now devote the same attention and care to how you say it. It is the how, not the what that will make your poem memorable. Revisit lines like the last two in the stanza I just referenced, recognize that they are cliches, pretending to content but offering only flabby generalizations. Use images, not explanations. Give me hard sense data and let me intuit the context. Don't tell me about the experience, offer me the experience itself and trust me to uncover the meaning buried within.

It's true that you might have to be a bit more obscure as you move from image to image; you might have to abandon your efforts to hover over us, explaining as you go to make sure we "get it." Truth is, we'll get it. The themes of poetry, or any writing, are all pretty banal and trite when simply spoken aloud. It's not the theme that counts, but how you you evoke it, how you allow it to infuse the surface of words and provide a force field that draws everything into its orbit, turning isolated elements into a single structure.

I don't suggest that you have to follow the rules, whatever they might be, write sonnet-like verse with strict rhymes schemes and rigidly fixed meter. But don't kid yourself—there are rules, always, and you have to follow them. The catch is, you get to make them up yourself, for each poem that you write. But then you must adhere to them. That's how you create something with internal consistency, a linguistic sculpture that has a life of its own and offers an experience for the reader based on the sounds of language and the interplay of the words. Otherwise, you're just writing prose.

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Review of The first Visit  
Review by edgework
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Rated: 13+ | (3.0)
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You say this is a piece written for a creative writing course. Not sure about the specifics of the assignment so you may have nailed it. I note that it's primarily dialogue with a minimum of descriptive narration. Opening with straight dialogue can sometimes be a problem, in that we really have no idea who is doing the speaking or what their context is. It can read like a screenplay, but one lacking the host of clues that would accompany an actual cinematic piece. You pretty much avoid this trap, though I'm not sure that you gained much in the bargain. If what you are doing is transcribing the scene as it unfolds on the movie screen in your mind, you are cheating the reader, who can't view the same screen. You need to translate what is a visual and aural experience into the language of prose. But, as I say, that might not have been the concern of your teacher. In any event, I was able to figure out what was going on.

Unfortunately, not much at all is going on. A whole lot of stuff has already happened, of course—two, maybe three stories worth of stuff. But if your intent is to write a story (or, to be more exact, open a story), you have to remember: stories happen now. And in the "now" of this narrative, you have two guys talking. That's it. It doesn't matter that what they're talking about is dramatic, fraught with tension and dramatic import. None of that is available to the reader, hidden as it is behind the narrative buffer of the interrogator's dry summarization of the lieutenant's career.

All of the information presented constitutes your setup. It's a good enough setup, but setups are not stories. Since we can't experience those events, we're turn instead to the present, to see what story you will allow to grow out of your setup. So far, none is in evidence. But if we're going to care, which means we'll be prompted to keep reading, you have to give us a story that unfolds in front of us. Since there are only two characters, that means you have to come up with more for them to do than simply go over material that both of them knows, and which each of them knows that the other knows as well. Their entire conversation comes off as simply an effort to spoonfeed crucial information to the reader, so that the events in the present will make sense. Two problems with that: there are no events in the present, and if the past events are so important, why not tell that story instead?

Keep in mind that a story doesn't require a flying ace shooting the enemy out of the skies, or braving the battlefield and certain death to save a comrade. A story simply involves an arc, a transition from Point A to Point B, and a development phase leading from one to the other. That development is the story part. That Point B is different from Point A is how the reader knows that a story has taken place: things have changed. Whether or not your characters have evolved, prevailed, simply endured or been utterly defeated is up to you and the requirements of the story. But if you don't have that process of developmnet, evolution and ultimate change, there is nothing to keep the reader turning the pages. As I read through your paragraphs, the tone, dynamic, relationship and condition of both characters was exactly the same at the end as at the beginning.

Everyone has a background. That's not what will grab your reader's attention. It's what your charcters do in the present as they work through whatever situations you conjure up for them that will keep the reader thinking, "Gosh, I wonder what's gonna happen next." When they stop caring about that, they'll stop reading.

One stylistic point. Go easy on the stutter. Like phonetic spelling for dialect, it gets annoying real fast. You can make the point with far fewer letters and far fewer instances. You can trust your reader to understand that if he's stuttering in the first two paragraphs, he's still stuttering in the third. Don't make your text the object. Let it do what it does best, which is convey your narrative.
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