this will have duels that involve characters that are custom.
|astral vs my 5ds deck
i wanted to do a duel with astral after i watched a youtube video with having a duel with Atem and i couldn't think of anybody else for him to duel,i also removed the numbers can only be destroyed by numbers rule for this game, also if anybody wants me to right a duel with my zexal deck i will give it a try, i will have a lank to the youbute video after i am done writing the duel, also there will be a few rule screws ups in this duel and i will let them slide this once, actually alot of rule breaking things happen in this duel, so just warning you about that.
i draw and i use the spell tuning to add quick draw synchron from my deck to my hand and i then get to mill 5 cards that seem to be hidden, i then summon fortress warrior (lvl 2 ATK 600 DEF 1200) in defence mode, i then end my turn with setting 4 cards.
astral hand 5, lp 4000
my hand 1, lp 4000
astral draws and he special summons toy knight (lvl 4 ATK 200 DEF1200) from his hand since i control a monster, he then plays the spell solid overlay, the spell can be used for an xyz summon of a rank 4 xyz monster, he then xyz summons using solid overlay and toy knight to bring out number 39: utopia (rank 4 ATK 2500 DEF2000 oru 2), he then uses the spell Double-Rank-Up-Magic Utopia Force to summon from his extra deck Number C39: Utopia Ray Victory ( rank 5 ATK 2800 DEF 2500 oru 1) and Number 39: Utopia Beyond ( rank 6 ATK 3000 DEF 2500 oru 1), then both of the original utopias overlay units are moved to the overlay units of beyond and victory, victory attacks fortress warrior and fortress warrior doesn't die due to its effect, beyond attacks but i use the effect of necro gardna in my grave to negate the attack, the original utopia attacks and destroys fortress warrior and astral chains to this destruction the quick play spell Rank-Up-Magic Dark Force to send the original utopia to the grave and bring out Number C39: Utopia Ray V (rank 5 ATK 2600 DEF 2000 oru 0) in attack mode and Number 25: Force Focus ( rank 6 ATK 2800 DEF 2400 oru 0) in defence mode, he then uses the quick play spell grave chaos to summon Number C39: Utopia Ray (rank 4 ATK 2500 DEF 2000 oru 0) from his extra deck with its effects negated, he then uses the effect of utopia beyond to banish force focus to revive the original utopia and regain 1250 life points, utopia ray v attacks me directly but i use the face down defence draw letting me draw 1 card by stopping all the battle damage of its attack, utopia ray attacks me directly and i use my face down scrap iron scare crow to negate the attack with my scrap iron setting itself back face down, the original utopia attacks me directly and deals me damage, astral plays the spell xyz treasure letting him draw 5 cards since 5 xyz monsters are on the field but i chain my trap appropriate which lets me draw 2 cards every time astral draws a card with and effect,so i get to draw 2 cards, astral end his turn with setting 4 cards.
astral hand 1, lp 5250
my hand 4, lp 1500
i draw and i special summon level warrior (lvl 3 ATK 300 DEF 600) from my hand as a level 4 since astral controls a monster and i don't, i then special summon card breaker (lvl 2 ATK 100 DEF 900) from my hand by destroying astral's face down card, i then special summon quick draw synchron (lvl 5 ATK 700 DEF1400) from my hand by discarding jutte fighter from my hand, i then then tune quickdraw synchron with card break and with the effect of quick draw synchron he counts as nitro synchron for this synchro summon, so i synchro summon nitro warrior (lvl 7 ATK 2800 DEF 1800), i then use the spell warrior returning alive to return jutte fighter to my hand and with the effect of nitro warrior it gains 1000 attack, i then normal summon jutte fighter ( lvl 2 ATK 700 DEF 900) and use its ability to move utopia ray to defence mode, i then tune jutte fighter with level warrior to synchro summon mighty warrior (lvl 6 ATK 2200 DEF 2000), i then use my face down miracle locus to give mighty warrior and extra 1000 attack and a second attack this turn but astral gets to draw 1 card, but with the effect of appropriate i can draw 2 cards, mighty warrior attacks and destroys utopia beyond and deals 200 battle damage but with the effect of mighty warrior astral takes damage equal to half the original attack of the destroyed monster so astral takes an extra 1500 damage, making astral have 3550 life currently, mighty warrior attack and destroys utopia ray victory to deal 400 battle damage and 1400 more points of effect damage makings astral have 1750 life points left, nitro warrior then attacks and destroys utopia ray v and deals 1200 damage making astral have 550 life points left, and with the effect of nitro warrior utopia ray moves to attack mode and nitro warrior can attack it but astral uses the face down heat and heal to make astral gain life points equal to utopias attack power and it becomes on of utopias overlay units, so astral has 3050 life but nitro warrior deals 1300 damage making his life 1750 but when utopia ray is destroyed astral uses the quick play spell Rank-Down-Magic Utopia Fall to xyz summon Number 39: Utopia Roots (rank 1 ATK 500 DEF 500 oru 1) using utopia ray as an overlay unit, i end my turn with setting 1 card.
astral hand 2, lp 1750
my hand 1, lp 1500
astral draws and he uses the spell Hyper-Rank-Up-Magic Ultimate Force to turn the original utopia into Number 99: Utopic Dragon (rank 10 ATK 4000 DEF 2000 oru 1) and with the effect of ultimate force it becomes utopic dragons overlay units, he then plays the equip spell number fortification to utopia roots to give it 1500 extra attack and he then attachs number 32: shark drake and number 62: galaxy eyes prime photon to roots as its overlay units, he then uses the spell guard robe exchange on roots to give it another 500 attack points, he then uses the effect of utopic dragon to revive utopia beyond from the grave, utopic dragon then attacks my nitro warrior but i use my face down scrap iron scarecrow to negate the attack, utopia beyond then attacks and destroys nitro warrior dealing me 200 damage, roots then attacks and destroys my mighty warrior dealing me 300 more damage and astral then uses his face down overlay accel to detach prime photon from roots to let it attack once more, so roots attacks me directly but i use the trap card call of the haunted to revive nitro warrior from the dead, astral ends his turn with setting 1 card.
astral hand 0, lp 1750
my hand 1, lp 1000
i draw and i then use the spell reinforcement's of the the army to add junk synchron from my deck to my hand and with the effect of nitro warrior it gains 1k attack, i then normal summon junk synchron (lvl 3 ATK 1300 DEF 500 to revive fortress warrior, i then tune junk synchron with fortress warrior to synchro summon x saber wayne (lvl 5 ATK 2100 DEF 400) and with the effect of wayne i can summon comrade swordsman of landstar (lvl 3 ATK 500 DEF 1200) from my hand, i then tune comrade with wayne to synchro summon colossal fighter (lvl 8 ATK 2800 DEF 1000) and since there are 11 warriors in both grave yards(i think, it is hard to count the attack power for colossal fighter without cards in front of me to look at,also one of the milled cards in turn 1 was a warrior), so colossal fighter has 3900 attack, nitro warrior attacks roots and destroys it dealing 1300 damage making astral have 450 life points, so colossal fighter gains 200 attack since roots was a warrior and roots had utopia ray as an overlay unit who was a warrior, colossal fighter attacks utopia beyond but astral uses the face down battle break to destroy my colossal fighter, i end my turn.
astral hand 0, lp 450
my hand 0, lp 1000
astral draws and uses the ability of his utopic dragon to revive utopia ray victory, he then attacks nitro warrior with utopic dragon but i use my scrap iron scare crow, utopia beyond then attacks and destroys nitro warrior dealing me 200 damage, utopia ray then attacks me directly for game
kite vs unknown duelist
Kite draws and special summons photon thrasher since he controls no monsters (ATK 2100 DEF 0), he then normal summons photon crusher (ATK 2000 DEF0), kite then uses the effect of galaxy eyes photon dragon to special summon it by tributing 2 monsters with 2000 or more attack, so kite tributes thrasher and crusher to summon galaxy eyes photon dragon (ATK 3000 DEF 2500), kite ends his turn.
Hand size 3
Unknown duelist draws and summons jade orb (ATK 300 DEF 250), he then triggers its effect tributing itself too summon legendary rayquaza from his hand (ATK 3000 DEF2500), the duelist ends his turn with a face down card.
Hand size 3
Kite draws and activates galaxy expedition to special summon galaxy knight from his deck (ATK 2000 DEF 2600), he then special summons a galaxy knight from his hand since he controls another galaxy knight, kite then xyz summons using his 2 galaxy knights and his galaxy eyes photon dragon to bring out neo galaxy eyes photon dragon (ATK 4500 DEF 3000) and since galaxy eyes photon dragon was used as an overlay unit all of the duelists face up card effects are negated, neo galaxy eyes attacks rayquaza but the duelist uses the trap smash block to negate the battle damage, kite ends his turn.
Hand size 2
The duelist draws and activates special flag which can special summon a monster from either players grave yard so he revives his raquaza, he then attacks neo galaxy eyes with rayquaza and he triggers its effect banishing both his card and kite neo galaxy eyes, he ends the battle phase and they both come back to the field but since galaxy eyes banished an xyz monster it gains 500 attack for each over lay unit the xyz monster lost so rayquaza gains 1500 attack making its attack 4500 the same as neo galaxy eyes, he sets a card and ends his turn.
Hand size 2
Kite draws and attack raquaza with neo galaxy eyes but the duelist uses the trap that ain’t falco to destroy his neo galaxy eyes but kite uses the quick play spell xyz double back to revive neo galaxy eyes and normal galaxy eyes from the dead, so neo galaxy eyes attacks again and this time both of the monsters are destroyed, galaxy eyes photon dragon attacks the duelist directly and deals 3000 damage making his life points 1000, kite ends his turn.
Hand size 2
The duelist draws and summons galaxy princess Rosalina (ATK 100 DEF1400) and since he controls a earth monster he can summon galaxy star luma (ATK1000 DEF2000) and since he controls a water monster now he can double Rosalina’s level making it 8, he then xyz summons using them both and brings out legendary shiny raquaza (ATK4000 DEF3000), shiny raquaza attacks neo galaxy eyes and uses its ability it gain 200 attack times the amount of tanks on the field by detaching an overlay unit and since there is 16 ranks on the field in total it gains 3200 attack making its attack 7200 until the end of the battle but the damage kite takes for the rest of the turn is halved so kite takes 1350 damage making kites life points 1150. The duelist ends his turn.
Hand size 1
Kite draws and activates monster reborn to revive a galaxy knight and he uses his photon dragon and galaxy knight to xyz summon number 62: galaxy eyes prime photon dragon (ATK 4000 DEF3000) and he uses its effect to make the rank of all the cards on the field by 1 so galaxy eyes and shiny rayquaza ranks are 9, kite then attacks shiny Raquaza and they both use the same effect to gain attack points times 200 equal to the ranks on the field so they both gain 3800 attack but prime photon can only be destroyed by a number so it destroys shiny Raquaza but doesn’t die itself, kite ends his turn with a face down card.
Hand size 1
The duelist draws and special summons Charizard from his hand since he controls no monsters (ATK2100 DEF0) then he normal summons the tuner monster majora’s mask and he uses them both to synchro summon mega charizard x (ATK3000 DEF2000), he then triggers mega charizards effect to destroy every other attack mode monster on the field so prime photon is destroyed and sent to the grave yard, mega Charizard attacks kite directly but kite uses the trap mirror shave which halves his own life points to take no damage for the rest of the battle phase so his life points are now 625 whilst the duelist has 1000 life points, the duelist ends his turn.
Hand size 0
Kite draws and sets a monster and after that he ends his turn.
Hand size 1
The duelist draws and summons pikachu and uses its effect to banish itself to summon 2 normal monsters from his own deck so he summons 2 lady Palutena, goddess of light’s (ATK1800 DEF100), mega Charizard attacks kites face down monster but it’s a flip effect monster and kite triggers its effect to give him 800 life points making his life point 1425 and its other effect triggers that when its destroyed it sets itself, one of the palutenas attacks the monster but its effect triggers again giving kite another 800 life points but since it was summoned with its own effect it is banished but his life points are now 2225, the other palutenas attacks kite directly making kites life points 425, during his main phase 2 he uses his 2 palutenas to xyz summon smash fighter dark pit (ATK1900 DEF1500) and he uses its effect to draw a card, he then activates it and it is called master core final form, he uses it to rank up dark hit into final smashing dark pit (ATK2500 DEF1900), the duelist ends his turn
Hand size 0
Kite draws and with the effect of prime photon it is summoned back to the field with double its attack points so its attack is 8000 and it attacks mega Charizard x and wins kite the game
if anybody wants me to write a duel between 2 characters just tell me which 2 characters or more you want to duel each other.
i didn't create any of the unknown duelists cards, except for smash block, here is a link to the guy who acctually made the card
sylvio vs my arc-v deck
*note* my deck is a warrior graveyard advantage deck to be clear with whoever reads this
sylvio draws and summons Abyss Actor - Curtain Raiser ( lvl 4 ATK 1100 DEF 1000), he then ends his turn.
sylvio hand 5, lp 4000
my hand 5, lp 4000
i draw and since sylvio controls a monster and i don't i can summon level warrior ( lvl 3 ATK 300 DEF 600) from my hand as a level 4, i then normal summon jet synchron ( lvl 1 ATK 500 DEF 0), i then synchro summon jet warrior ( lvl 5 ATK 2100 DEF 1200) and when its synchro summon it can return 1 card on the field to the owners hand, so curtain raiser goes back to sylvio's hand and with the effect of jet synchron i can add a junk card to my hand, so i get junk synchron to my hand, i then attack sylvio directly but he gets the action card evasion so the attack is negated, i end my turn with setting 2 cards.
sylvio hand 6, lp 4000
my hand 3, lp 4000
sylvio draws and sets Abyss Actor - Funky Comedian and Abyss Actor - Evil Heel in the pendulum scale, he then pendulum summons Abyss Actor - Wild Hope ( lvl 4 ATK 1600 DEF 1200), Abyss Actor - Superstar ( lvl 7 ATK 2500 DEF 1800) and curtain raiser from his hand, he uses the effect of superstar to add Abyss Script - Opening Ceremony to his hand from his deck, he then uses it to gain 500 lp times the amount of monsters he controls, so he gains 1500 lp, he then uses the effect of funky comedian from his pendulum zone to send curtain raiser to his extra deck to give super star the same amount of attack curtain raiser had, so superstar gains 1100 attack making its attack power 3600 this turn, sylvio attacks with super star but i use the face down skill successor to give jet warrior 400 attack, i then use the effect of rush warrior in my hand by sending it to the grave to double the current attack of jet warrior makings its attack power 5000 during this battle, but sylvio gets the action card miracle to make superstar not be destroyed and he only takes half the damage so sylvio only takes 700 damage, sylvio ends his turn.
sylvio hand 2, lp 4800
my hand 2, lp 4000
i draw and i play the spell synchronised realm, it deals 500 damage to sylvio every time i synchro summon, i then use the effect of jet synchron in my grave by discarding junk synchron to revive itself and with the effect of dopple warrior ( lvl 2 ATK 800 DEF 800) i can summon it from the hand, i then banish rush warrior to use its effect to add junk synchron back to my hand, i synchro summon using jet synchron doppel warrior and jet warrior to bring out colossal fighter ( lvl 8 ATK 2800 DEF 1000) and with the effect of doppel warrior i get 2 tokens when its used for a synchro summon and jet sychron banish's itself, colossal fighter also gains 100 attack for every warrior in the grave so it gains 300 attack also my spell deals 500 damage to sylvio, i then normal summon junk synchron ( lvl 3 ATK 1300 DEF 500) and with its effect i can revive doppel warrior so colossal fighter loses 100 attack, i then synchro summon using junk synchron doppel warrior and the 2 tokens to summon lightning warrior ( lvl 7 ATK 2400 DEF 1200) and doppel warrior summons another 2 tokens so colossal fighter gains 400 attack with sylvio taking 500 more damage with my spell, i then uses the face down call of the haunted to revive junk synchron making colosal fighters attack 3100 once more, i then uses the effect of jet warrior to revive itself by tributing 1 token so colossal fighter loses 100 attack, i then synchro summon with junk synchron and jet warrior to bring out crimson blader ( lvl 8 ATK 2800 DEF 2600) and jet warrior banish's itself and making colossal fighters attack 3100 also making sylvio taking another 500 damage, colossal fighter attacks and destroys superstar, lightning warrior then destroys wild hope but since wild hope was sent to the extra deck he takes no effect damage with lightning warrior's effect, crimson blader attacks sylvio directly but he gets the action card miracle to halve the damage, i end my turn
sylvio hand 2, lp 500
my hand 0, lp 4000
sylvio draws and he then pendulum summons from his extra deck superstar, wild hope, curtain raiser and from his hand Abyss Actor - Sassy Rookie ( lvl 4 ATK 1700 DEF 1000) and Abyss Actor - Leading Lady ( lvl 4 ATK 1500 DEF 1000), sylvio returns curtain raiser to the extra deck to give superstar an extra 1100 attack power, he then uses the effect of superstar to add Abyss Script - Fire Dragon's Lair to his hand, he the plays fire dragons lair to make it when superstar destroys a monster he can banish 3 cards from his extra deck, he then uses the effect of evil heel sending wild hope from his field to the extra deck to make crimson blader lose 1600 attack, he then equips super star with Abyss Costume - Hero's Sword giving it an extra 300 attack making superstar have 3900 attack, super star attacks colossal fighter dealing 800 damage but colossal fighter has the effect to revive a monster when its destroyed but the effect of dragons fire lair kicks i, so sylvio banish's my road warrior, nitro warrior and gaia knight the force of earth from my extra deck, so he revives junk synchron in defence mode, sassy rookie attacks and destroys crimson blader dealing 500 more damage, he uses the effect of leading lady to make lightning warrior lose attack equal to the damage he dealt this turn, so lightning warrior loses 1300 attack, leading lady attacks and destroys lighting warrior dealing me 400 damage, sylvio gets 2 copies of the action card quick guard moving leading lady and sassy rookie to defence mode and he ends his turn.
sylvio hand 0, lp 500
my hand 0, lp 2300
i draw and i synchro summon using junk synchron and my token to bring out armory arm ( lvl 4 ATK 1800 DEF 1200) and with the effect of synchronised realm sylvio will take 500 damage, but sylvio gets the action card acceleration to negate the effect damage, i then summon rose warrior of revenge ( lvl 4 ATK 1600 DEF 600), i use the effect of armory arm to equip itself to rose to make rose gain 1000 attack points, i then banish skill successor from the grave to make rose gain 800 more attack making its attack power 3400, rose attacks super star and wins me the duel.