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Printed from https://www.writing.com/main/newsletters/action/archives/id/8948
Action/Adventure: June 13, 2018 Issue [#8948]

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Action/Adventure


 This week: Time Periods
  Edited by: Annette
                             More Newsletters By This Editor  

Table of Contents

1. About this Newsletter
2. A Word from our Sponsor
3. Letter from the Editor
4. Editor's Picks
5. A Word from Writing.Com
6. Ask & Answer
7. Removal instructions

About This Newsletter

Dear Action/Adventure readers and writers, I am Annette and I will be your guest editor for this issue.


Word from our sponsor



Letter from the editor

Time Periods


Your Action/Adventure should go with the times.


Action/Adventure is such a versatile genre, it fits into any time period known to mankind. Even before humans walked the earth, dinosaurs, other animals, and even plants can be the main protagonist in an action/adventure.

Once you decide during which time period you are setting your story, it is a good idea to do a little bit of research. For instance, if your story is going to have airplanes in it, then don't be caught writing about the stealth bomber, which is rumored to have its very first trials during World War II in a story that is set in World War I.

The same goes for small gadgets that your characters use too. While it might be fun to give your characters some fantastical sci-fi bit of equipment, it looks weird to give them a digital watch when they are medieval knights.

Don't spend too much time researching, unless your aim is to produce a 100% accurate historical account with a fictional twist. Extensive research can easily become a procrastination tool to avoid actual time spent writing. So, know your stuff, but don't sweat it too much either. If Jules Verne had stuck to what was available at the time, his books would be pretty dull.



Editor's Picks

 
STATIC
Read me if you dare  (E)
A story about an unusual book
#2159306 by Ellie An

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#2159793 by Not Available.

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This item number is not valid.
#2159829 by Not Available.

 Invalid Item 
This item number is not valid.
#2159831 by Not Available.

 
STATIC
Knight Of Magic chapters 1-12  (13+)
Knight's journey of loss, and a shared destiny with a shapeshifting princess
#2159991 by Dragonbane

 Invalid Item 
This item number is not valid.
#2160011 by Not Available.

 
STATIC
The Cage Which Wanted to Play Music  (E)
The task: Write a short story where each 2nd sentence contains a raising action.
#2160198 by Ellie An

 Invalid Item 
This item number is not valid.
#2160337 by Not Available.

 
STATIC
Keeping the Peace  (13+)
Emily has created a way to put crime in check.
#2160188 by Genipher

 Invalid Item 
This item number is not valid.
#2159331 by Not Available.

 
Submit an item for consideration in this newsletter!
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Word from Writing.Com

Have an opinion on what you've read here today? Then send the Editor feedback! Find an item that you think would be perfect for showcasing here? Submit it for consideration in the newsletter!
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Don't forget to support our sponsor!

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Ask & Answer

For my last Action/Adventure newsletter "Artifacts, I got the following replies:

Azrael Tseng wrote: Thank you for featuring my story in your newsletter. It's wonderful to be mentioned on the same page as Indiana Jones, probably my all-time favorite adventurer!

*Bigsmile* Yes, Indiana Jones is a pretty fun adventurer to read about and watch in movies.

Monty wrote: Well written N/L with the points well made without getting boring.

Thank you for your kind assessment of my newsletter.

Quick-Quill wrote: I have been watching the Curse of oak Island as well as the new Civil War Gold Two real life Indiana Jones. I love stories that involve historical events. It's the conflicts that the hero must face that intrigues most of us.

I agree that the conflict in a story is why the reader or viewer stays with a story. The artifact is a reason for the protagonist to get into peril/conflict in the first place.




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