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Printed from https://www.writing.com/main/interactive-story/item_id/1889238-Doctor-Who-Interactive
Rated: 13+ · Interactive · Action/Adventure · #1889238
You are the Doctor's new companion. When and where will you go?

You are the Doctor's new companion. When and where will you go?

This is an interactive story. Each chapter tells part of the story and often ends with multiple choices. Make a choice and move to the next chapter in your story. When you reach a chapter that hasn't been written yet, don't be shy... make an addition!
The creator of this Interactive Story provides this information and guidance:
         Doctor Who is one of the most innovative shows on television. We all envision ourselves traveling time and space with that enigmatic Time Lord. Now it's your chance to be the Doctor's companion, as he undoubtedly has had more than the ones we've seen on-screen. The Doctor has a lot of time unaccounted for in between his travels, and he could easily go to the bathroom and come back 10 years later to pick up his companion (though I doubt he'd really do that). Just to make the plot lines in this interactive as good as possible, here are some basic rules.

RULES:
1.) I think that the most important rule is that you need to have proper grammar! Some spelling mistakes are ok, but if I can barely decipher what you are trying to convey than I will delete your chapter without a second thought.
2.) This is to be written in second person (ie: You step out of the TARDIS; The Doctor hands you the sonic screwdriver)
3.) I would like the visits to places to a minimum of 4 chapters long so as not to have frequent change in where you are. \
4.) Try to keep your chapters long and engaging, ending in at least two choices. If can't think of a storyline for the other chapters just put in "Other" or "Continue" for all the blank ones.
5.) There are set names for characters, please don't change them halfway through.
6.) The Doctor does not regenerate. Period.
7.) The companion may be left behind, killed off, etcetera (but not on their first trip!). If you end the companion's time make it sad, maybe with a small monologue, but don't make it vulgar or gory..
8.) Use your own ideas for planets or aliens. You can use the Daleks and Cybermen but the Doctor doesn't amass his knowledge of the universe by fighting the same aliens every time.
9.) Look up historical figures and try to incorporate them into the story. If you're adding to the story line, look up the figure and know more about them.
10.) Have fun with it!

Thanks to Doctor Who Interactive's authors. I appreciate the great additions!

Be sure to vote on my three polls:
Best Doctor: http://www.writing.com/main/polls/item_id/1860606-Who-is-the-best-Doctor-from-Do...

Best Companion: http://www.writing.com/main/polls/item_id/1951036-Who-is-your-favorite-companion...

Favorite River Song Episode: http://www.writing.com/main/polls/item_id/1951035-What-is-your-Favorite-River-So...
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Please assume this story MAY contain graphic language, sexually explicit text, violence and/or any other displeasing topic you can or can't think up! To be certain you don't encounter textual content that may be offensive, you should leave this area and not continue on within this item.
Printed from https://www.writing.com/main/interactive-story/item_id/1889238-Doctor-Who-Interactive