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Printed from https://www.writing.com/main/newsletters/action/archives/id/6513
Fantasy: September 03, 2014 Issue [#6513]

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Fantasy


 This week: What to Call Your Fantasy
  Edited by: Aennaytte: Free & Wild in GoT
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Table of Contents

1. About this Newsletter
2. A Word from our Sponsor
3. Letter from the Editor
4. Editor's Picks
5. A Word from Writing.Com
6. Ask & Answer
7. Removal instructions

About This Newsletter

Hello, I am Aennaytte: Free & Wild in GoT and I will be your guest editor for this issue.


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Letter from the editor

What to Call Your Fantasy


There are no limits to imaginative names for fantasy writing.

Today, I came across a thread in "Writing.Com General Discussion that discussed how to label a fiction book with fantasy in it. "Genre question"   My contribution to the thread wasn't the most creative one. I tried to keep it simple and come up with something that was already in the common knowledge. It seems that others in the thread had more imagination, all the way to "Neohistorical."

Voices of reason said to stick to known quantities, meaning known labels. But should we really? Where has art ever gotten by doing what was already done before? If Picasso hadn't insisted in putting two eyes on the same side of the face, or the ancient Egyptians hadn't insisted in making everybody walk like an Egyptian, where would art be? There would be none.

So, as you wonder what sub-genre your fantasy book or story has, be daring. Be fantastical. Allow room for silly, for crass, for off-the-wall. Give it two eyes on the same side if you want to or force it to walk sideways with one arm up and one arm down.




Editor's Picks

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 Relic Hunters  (E)
Savannah and Sebastian are on a relic hunt to find the Silver Hunch Dack Egg
#2004782 by TJ Marie

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#1991200 by Not Available.

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#1970489 by Not Available.

 Snow  (GC)
A story of an elder god being reborn
#1435004 by Kharma

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#2005690 by Not Available.

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#2003664 by Not Available.

 Queen of the Fairies  (ASR)
A millennia-old prophecy finally come to pass.
#2005960 by BrandiwynšŸŽ¶

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#1969150 by Not Available.

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Ask & Answer



For my Fantasy Newsletter "Fantasy Writing & Reviewing Groups, I got the following replies:

The Run-on King PDG Member wrote: Hi there thank you so very much for listing my contest and my erotica entry. I had a lot of fun writing it. I enjoy your articles a lot. Your one of my favorite authors. I have learned a lot from you.

What you were talking about is one of the reason I didn't join the Fantasy groups any group that reserves the right to boot you for no real reason reminds me of online gaming. I built the oldest, biggest, guild by taking in everyone's rejects. I did this in World of Warcraft. I learned the hard way if your not recruiting you die as a group or guild. After a while without new ideas and things to do it gets old and boring fast. In eight years I only booted one person. The rest of the baddies left on their own. The same dynamics are here as well just in different forms. I was forced to boot the one for dishonesty and that is all I need to say about it.

The real trick is getting great people to join you and stay. Now the real reason doesn't matter why they join it how you treat them after they join that keeps them. I found you always acknowledge their efforts great or small. You welcome them into the group or whatever personally. Then you work with them and make sure they know the ropes. The more time you put into them they return. However if you put them on 1-800 ignore they soon pack up and leave.

By working with them you get to meet new friends and you now share a bond and they stay and invite friends and group grows by leaps and bounds. Most of the time you get little clicks is because the leader isn't a people person and is always afraid some one better will come in and replace them. I challenged my people to replace me. Heck we all need vacations lol.

I lead by example and the same was expected of my officers. These dynamics work for any group no matter the setting. Especially anything online because what else is there to keep people coming back to be with you if you don't put in the same effort that they do. Believe me when you run a guild with 800 players you have officers on covering the guild in a twenty four hour period. Anyway The Story Master knows this as well it's why we have gp, contests, challenges, and most import groups to belong to and more things to keep us happy.

Whoa! The largest guild! That's totally amazing. Are you still playing it?

Elfin Dragon-finally published wrote: I got the best comment ever a couple days ago in regards to a fantasy group. Some years ago I hosted an MSN fantasy group in which a member here at WDC was a part of. The member commented that the group got her into writing. Unfortunately health got in my way and I had to hand the running of the group of to others. But it made me feel good that I was a part of her growth of writing. I can only hope to do the same her at WDC as I continue my own journey.
Elfin Dragon

That's so awesome that you helped get somebody started on writing. And in Fantasy to boot!

BIG BAD WOLF is hopping wrote: One must have some fun. "Redwall Interactive

Always.


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