A journal of my reconnection with my writing roots and my return from a decade-long block. |
Good morning, friends and followers, and I hope it finds you well. Some of you who have known me well over the past almost-a-year may stand amazed that I made it back here for Day Two, but don't be. I do have discipline, I've just never applied it to writing before. I have often quoted Bret Easton Ellis on the subject: "I'm not a big believer in disciplined writers. What does discipline mean? The writer who forces himself to sit down and write for seven hours every day might be wasting those seven hours if he's not in the mood and doesn't feel the juice. I don't think discipline equals creativity. Long have I lived by this gentleman's quote, and for many years it worked. I was eager to write nearly all the time, and when I needed a day off, no harm was done because it was understood that I'd be back tomorrow. I can't rely on that anymore, so if joy isn't going to get me back to the keyboard every day, discipline will have to serve. And Mr. Ellis's mantra will of necessity be replaced by that of Maxwell Perkins: "Just get it down on paper, and then we'll see what to do with it." And that's my new driver. You didn't see me here yesterday because I have a difficult job coming up. The next scene in "Hunter's Creed" ![]() A villain, though, has certain requirements. Chief among them is that he can't just be evil because it's fun to be evil. He or she must have a clear goal in mind and a plan to achieve it. The hero's goal then becomes to derail this plan, and the conflict between them is your story. Like the hero, the villain must have the courage to embark on his plan and the competence to advance it effectively. His morality is obviously warped, but he believes in himself, and in the benefits of his vision. Likely, it will only benefit him, but every man and woman is the hero of their own story, and the villain believes that what he's doing is right. The villain obviously isn't going to be likeable, but he must exhibit a form of charisma that captivates the reader. He's the freak show you can't look away from. Obviously a vital character, and one that forces the writer to negotiate a tightrope of qualities, good and bad. You might almost say that the quality of a story is defined by the quality of its villain. And now to my story. I wrote reviews yesterday, watched some videos, and played some games. I was taking a break which is likely to be the norm, simultaneously brainstorming and relaxing as I prepare for each new writing session. When I first wrote the second chapter, I included a female villain, pulling strings in the background like a spider in her web, but her motivation wasn't clear to me, nor was her menace. I went to bed last night believing that I should change to a male villain, but I woke up this morning not so sure. See, Darion, my hero, is a big bruiser and a skilled fighter, and he has that ghost to help him, and a male villain almost (not quite!) locks me into the trope of the knock-down, drag-out, wreck all the scenery brawl as the climax. Now I'm thinking that with a female villain, she can use wiles, guile, and perhaps a magical enhancement to make the final scene very different indeed. So today, while I'm doing a bunch of housework, that's where my mind will be, mulling over women, young and stunning, old and experienced, and every dangerous design in between. I doubt I'll be writing finished product today, but I'll be back this afternoon to post my progress. Hopefully, it will be worth coming back for! UPDATE Okay, I got a lot of thinking done between the dishes, the vacuuming, the trash, and the bookshelves. Raven ![]() ![]() Write something. Edit it. Polish it. Make it work! ~ Jack ![]() |