Every moment you spend in this wretched hell in which your thoughts are not being interrupted by tease and tickling, you think about escaping from the vast place. Your intellect was one of the sharpest on Zenith, back when you were among the living, and death fortunately has not dulled it.
There is no sleep in Tickle Hell. The only relief from endless tittillation a resident will get is the short break of being marched to yet another in a series of seemingly infinitely varied torments. They (for you at least) have varied from being pinned down by hulking demons and tickled for days, to being caught and immersed in moving, living tickle slime, to being swarmed by dozens of malevolent little dark fairies. And many more heinous traps await you.
When coated in sweat and dirt, groups of succubi or imps hose and ticklishly scrub you down. If you collapse, some demon will quickly infuse you with more strength and then punish you with tickles.
You continue thinking as the demonic guardians march you to your next tickle torture.
It seems that the great being that rules the realm (what little talk there is between fellow wretched prisoners confirms that no one knows who or what it is) prefers to have a constant eye on all subjects, and thus has a large force of demonesses patrolling the various tortures to report unusual activity back to the Ruler. Any attempt at resistance will be noted by these fast flying enforcers, and infractions severe enough will require a subject be sent to the ominous "Tanks", where the tickle torture is the most concentrated. Each time one enters them a brand new torture is devised suited to tickle them most. You already have spent some time in one, an experience which you would never in your life (er--death) care to repeat.
Unfortunatly, the Tanks are the central focus of your escape plan. As they are located in a dark chasm away from much of tickle Hell, you might be able to overpower your guards there. Then you would need to cut through the rest of Tickle Hell to the other side of the realm, perhaps by disguise or subterfuge, to where the Great Gate which serves as an entrance and exit is located.
It's a long shot, but what happens if you fail? Not like you're gonna get much less tickle torture by just standing around. All you'll need to do is piss off an official enough, and you'll be off to the Tanks. You should probably do this during the next station of tickling.
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