| Airplanes Two grounded teens exchange paper planes and fall in love, without ever seeing each other. |
| Good morning, Ethan Wolverton A brief word about me: I'm old, and while I've achieved no great success, I've learned a lifetime of lessons that I'm willing to share. The things I will tell you here are my opinions, and are merely suggestions; I'm a self-taught hobbyist, so take anything I tell you as merely something to consider rather than some profound truth. Okay? Let's get started, then. NOTE TO THIRD-PARTY READERS: POSSIBLE SPOILERS AHEAD! STORY & THEME: This is by far the most important category in any review. If your grammar is poor, you can learn; if your story is physically unattractive, you can fix it with a few html commands. But this describes how you get your vision from idea to page, and I don't know if there's a book that teaches that. I, too, fell for the gender confusion (good writing, that), and when Mom unveiled her plan to ship Riley off, I was saddened because he wouldn't get to meet Jamie. Once I learned that Jamie was a boy who would hold Zero, with a capital Z, romantic interest for Riley, that emotion disappeared. Not sure how you fix that. Maybe it doesn't need fixing. But Riley is convinced that Jamie is a girl, and refers to him with the "she" pronoun throughout. He is plainly disappointed that he won't be around to meet "her," and will likely take that feeling to dad's house along with all the other baggage. Bottom line: this is a hell of story! CHARACTERS: I learned early on that characters are fiction. Rich, dynamic characters can lift a painfully ordinary story to heights its author never dreamed of. It doesn't work the other way, however; lazy, phoned-in stereotypes can drag the best narrative into the depths of mediocrity. PRESENTATION: What I've considered here is how the story looks on the page. This affects different readers differently. Some will see an unattractive layout and make the assumption that you're lazy or don't know what you're doing. Others see it as no big deal; if the story's good, that's all that matters. I myself will overlook a lot to get to a good story, but I'm going to approach this as a stickler might to give you plenty of information that you can use or not as it suits you. The other thing is that when the viewpoint changes between Riley and Jamie, I would strongly recommend that you center the change. The html command is {center}{/center}, and it looks like this: Jamie The way it is now, you have to step outside the story and scan to see whether it's a change or a signature. Good job otherwise. MECHANICS: This covers spelling, grammar, "there" vs "their" issues, anything that might yank your reader out of the flow and send him backtracking to see whether he's missed something. When you write a story, you are weaving a spell around your reader, and he wants you to succeed. He wants to lose himself in your imagined world, and when you drop one of these gaffes in the text, it jerks him out of it. It's as if a stage magician were to drop the prop out of his sleeve in the middle of the trick; the reader is now focused on which pocket the rabbit's in. SUGGESTION: This has nothing to do with your story, but is something that can help your work stand out in the tidal wave of offerings here on WdC. Use or discard as you see fit: If your membership level allows it, you should put covers on all of your works. When a reader asks the site to "show me newbies," "show me romance," "show me poetry," or whatever, it throws up a wall of offerings, most of which share that generic quill-and-parchment icon. An individual cover makes its story stand out like a neon sign, and I have to guess draws more eyes and readers to itself. CONCLUSION: Stay inspired, Taylor... PS: Consider this your invitation to visit my blog, "You Don't Know Jack"
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