"The Lodestar Contest
is an annual contest that changes every round, but is always looking for someone to set an example—to be a guiding light. You know, a lodestar. If you've known me around here for years, you may remember the Tangent Universe Contest—definitely a precursor to Lodestar. The TUC was, also, a contest that was different every round. One of these days I'm going to figure out that the concept of an ever-changing contest just doesn't have lasting power. But I love doing it! And so. (Honestly, though, if the 2020 round flops, this baby will probably go out with the bathwater.)
"Reviewers of the Moon and Star
made such an impression on me that I had to put the winners' announcement in an item of its own. Only in WYRM's Gauntlet
have I ever been so impressed with the entries in a reviewing contest. It was so great, and I learned so much, and not just about the item under review. My reviewing got better after this. My writing got better after this. My philosophy on judging contests changed. In a lot of ways, this contest changed me
, and I credit everyone linked in this bulletin with that.
should be pretty self-explanatory. The ones I use as headers and illustrations are usually on private access because I want you to see them in context, you know? The ones I use as signatures are visible, along with the ones that have a story to them (contained in the image items. I hardly ever remember to use signatures, except for the ones I use from "WYRM
, so it seems only fair that they're visible somewhere
What you do not see here (yet) is a folder full of items pertaining to grammar and writing mechanics. I call it MechGrammical, and a forum is at its center. Articles and surveys are its satellites. I started putting the forum together as a way to centralize the articles I wanted to write about grammar and writing mechanics. The forum will be the place to find all the links to those articles plus many other helpful items on WdC. It will also be the place to visit in order to ask quick questions about grammar and writing mechanics, answer others' questions, and participate in (and maybe run) quick activities.
I'm putting it together in such away that I should have to babysit it, as nothing's more frustrating than needing an item owner to be around when they're not. I don't want to do that to anybody, but that restriction (along with all the other details going in to it) equals the need for a lot of trial-and-error and research time. It'll get here when it gets here, unless someone else launches something just like it first.