Hi Jack,
I trust this review finds you and yours well. Please note that these are only my opinions, and at the end of the day, my opinions may not matter all that much.
THE GOOD:
You speak about immersion in your reviews stating how it's so important. Well, I was completely immersed in your story, even though I'm not a gamer. I read it from start to finish without pausing. In other words, nothing kicked me out of the story. Very good!
The initial story hook made certain of it and was brilliant. You wrote:
'He stood, slouched over, reeling from the kick in the face he had just received, and the girl in the lime bikini took a running step toward him, built up her momentum with a cartwheel, bounced high into the air, evading his defensive roundhouse swing, and landed on his shoulders. Locking her ankles, she threw herself backward, pulling him down with her, and began to squeeze his neck between her powerful legs.'
Okay, I dare any reader to stop reading right at this point.
Here is the same paragraph with certain words underlined. You wrote:
'He stood, slouched over, reeling from the kick in the face he had just received, and the girl in the lime bikini took a running step toward him, built up her momentum with a cartwheel, bounced high into the air, evading his defensive roundhouse swing, and landed on his shoulders. Locking her ankles, she threw herself backward, pulling him down with her, and began to squeeze his neck between her powerful legs.'
That's a very high action word count. Hard to do. Reminds me of Ian Fleming's works. Very good.
Then in the second paragraph, a twist. We realise they are playing a game. Well done.
Vern, Lindsay, Samantha, Orlando and Raul all had different voices, in my opinion. Not an easy thing to do in such a relatively short piece.
The ending was more of a cliffhanger than a conclusion. It was satisfying, but this story could easily be continued.
Is it a story? Yes, it is. I see many writers write what I call 'non-stories', without decent hooks, no depth.
There are many other positives that all point to your competence as an experienced author, Jack, so I'll stop with the warm wind.
THE BAD:
In order to help you improve your story, I would have to find something wrong with it first. So, on the third read, I set out to do just that: find a mistake.
You wrote: "I know!" she exclaimed, sitting up suddenly, face animated. "If you do a heel move...
Exclaimed is not a dialogue tag. The lower case 's' in 'she' means you've used it as such after an exclamation mark. Sort of like saying Koala Bear. Or, ATM machine. (Automatic Teller Machine Machine.)
"I know!" she said, sitting up suddenly, face animated. "If you do a heel move...
Would be persnickety-ing-ly better.
Is it an error though? No, it's not.
You wrote: "I'm so sorry—" he began, spinning around...
Began is not a dialogue tag either, and you shouldn't have characters begin to do anything. Just get them to do it. (There are exceptions though. Like starting a race, for one. You have to start it.)
"I'm so sorry—" he said, spinning around...
Is this an error though? No, it's not.
You wrote: Dismay, because he knew what girls like this thought of computer nerds, and weren't generally shy about expressing.
I read this sentence several times wondering if it needed 'themselves' at the end.
That's it.
So, well done. A most enjoyable story written by a skilled author. Thank you for sharing.
TJ. |
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