The Basics
The game is inspired by Cards Against Humanity. In the original game, you'd get your own cards.
In this version, I use dice rolls to select the "cards" to create a writing challenge.
Each round will have up to three rolls:
1. The main Prompt Card.
2. The Word Cards (2).
3. The Wildcard.
Prompt Cards set the broad idea for the poem.
Examples: Write about being trapped inside a dream. Write about a storm. Muddy Footprints
Word Cards are just that: random words you must use in your poem.
You only need to use one of the two words, unless a wild card states otherwise.
Wildcards are twists, constraints, or abstracted ideas you'll need to weave into your poem.
Examples: Thematic: The smell of forgotten things. Mood: A sense of danger. Constraint: Use exactly ten words per line.
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