Printed from https://www.writing.com/main/newsletters/action/archives/id/11735
Action/Adventure: January 11, 2023 Issue [#11735]

 This week: Time
  Edited by: Annette
                             More Newsletters By This Editor  

Table of Contents

1. About this Newsletter
2. A Word from our Sponsor
3. Letter from the Editor
4. Editor's Picks
5. A Word from Writing.Com
6. Ask & Answer
7. Removal instructions

About This Newsletter

“The time for action is now. It’s never too late to do something.” – Antoine de Saint-Exupéry

"I never look back, darling. It distracts from the now” ― Edna Mode, The Incredibles

Word from our sponsor

ASIN: B085272J6B
Amazon's Price: $ 5.99

Letter from the editor


Every story has several timeframes. Each of these timeframes has an effect on the reader.

Author time is the time when the story was originally written.
Narrator time is the time in which the story's main character or narrator lives and acts.
Plot time is the time of the actual story happening.
Reader time is when the reader experiences the story through reading or watching it.

The way time moves in the story also has an effect on the reader.

Chronological narration starts at the beginning and keeps going as the events unfold.
Flashbacks give information about events that happened before the time of the current narrative.
Flashforwards describe events that happen after the time of the current narrative.
Real-time narration doesn't really work in written fiction because nobody reads 24 hours a day, every single day. It does work for movies or TV shows and for video games too. A scene or a battle is timed to go for the same amount of time as it happens in the real world.

As the writer of a story, you have to choose a time frame for your story. Will the whole plot happen in a few minutes? a day? a year? Any of these choices will affect the reader. Action/Adventure storytelling benefits from immediacy. As the genre name already says, actions and movement are at the core of these stories. Time jumps can happen, but they shouldn't take up a lot of narration. Readers aren't here for every single footfall and hoofbeat. They are here for the gallop, the sprint, the jump, and the shoulder throw.

As you think about your next Action/Adventure story, make a conscious effort to decide the timeframe before you start writing. Give yourself that limit and try to make your plot begin, rise, peak, and resolve in that time.

What is a good timeframe for an Action/Adventure story? A day? A week? A millennium?

Editor's Picks

 Invalid Item 
This item number is not valid.
#2287302 by Not Available.

 Extinction Time  (ASR)
A gang with a plan and a government with with a plan. Will the asteroid stay it's course?
#2287143 by Angelica- Busy Writing

Keeping Time  (E)
Daily Flash Fiction 12/18/22 W/C 297
#2286964 by Queen NormaJean GrnEyesSmiling

 Stopping Time  (13+)
Stopping Time
#2286702 by JCosmos

 Winter Time  (ASR)
Flash Fiction (547 words)
#2286210 by Andrew W

 Another Time, Another Place  (18+)
Brai was getting old. Not too old to live longer. Only his past could help him do that.
#2285887 by PureSciFi

 Out of time  (E)
A man finds himself in another time and place
#2284859 by Sumojo

Norman Votes  (E)
Norman votes for the first time.
#2284708 by Maddie Seven Leaf Clover-Stone

 Unrestful Travel  (13+)
Mortimer can see and hear ghosts and is pulled through time by one of them.
#2284338 by MEISAME

Twenty-three in Eleven   (13+)
I Write in 2023
#2284057 by Annette

Submit an item for consideration in this newsletter!

Word from Writing.Com

Have an opinion on what you've read here today? Then send the Editor feedback! Find an item that you think would be perfect for showcasing here? Submit it for consideration in the newsletter!

Don't forget to support our sponsor!

Amazon's Price: $ 6.99

Ask & Answer

Replies to my last Action/Adventure newsletter "Earth is the Biggest Gangster that asked Would you trust a dormant volcano?

oldgreywolf scribbles wrote: You obviously know nothing about time attenuation, where you've got all the time in the world to do what needs to be done, including rescuing comrades under fire or being a cop surviving a firefight.

You are 100% correct. I had never heard of time attenuation. I looked it up. Now I understand why movies have 100 miles long runways for airplanes that never lift off.

BIG BAD WOLF Feels Lucky wrote: A natural disaster can be a bigger killer than a human.


brom21 wrote: I would have to see the scientific data concerning its last eruption and the state of its dormancy. However, I do not think it is possible to predict the exact day of an eruption. I would err on the side of caution and not live too close to a volcano that has a potential to erupt. Thanks for the NL. I struggle with action scenes and the suspense of dangerous weather phenomenon is much easier than grasping for animating characters.

Action scenes can be difficult to write, but looming bad weather should give any story some texture.

Monty wrote: John boy on the Waltons had some adventures also.

He did.

*Bullet* *Bullet* *Bullet* Don't Be Shy! Write Into This Newsletter! *Bullet* *Bullet* *Bullet*

This form allows you to submit an item on Writing.Com and feedback, comments or questions to the Writing.Com Newsletter Editors. In some cases, due to the volume of submissions we receive, please understand that all feedback and submissions may not be responded to or listed in a newsletter. Thank you, in advance, for any feedback you can provide!
Writing.Com Item ID To Highlight (Optional):

Send a comment or question to the editor!
Limited to 2,500 characters.
Word from our sponsor
ASIN: 197380364X
Amazon's Price: $ 14.99

Removal Instructions

To stop receiving this newsletter, click here for your newsletter subscription list. Simply uncheck the box next to any newsletter(s) you wish to cancel and then click to "Submit Changes". You can edit your subscriptions at any time.

Printed from https://www.writing.com/main/newsletters/action/archives/id/11735